Commander Karl Philips
Commander Karl Philips is a level 61 elite humanoid in Alterac Valley, friendly to the Alliance, hostile to the Horde. Quests: 1 given and 1 taken back. Its best drop in the Classic data: Armor Scraps (80%).
Classic data, to confirm on Forever
Quick facts
- Level
- 61
- Rank
- Elite
- Type
- Humanoid
- Alliance
- Friendly
- Horde
- Hostile
- Faction
- Stormpike Guard
- Services
- Quest giver
- Dungeon
- Alterac Valley
- Money on the corpse
- -
Where to find Commander Karl Philips
Commander Karl Philips lives inside Alterac Valley.
Quests
The quests Commander Karl Philips gives, takes back or is needed for, in the Classic data.
Loot
What the Classic loot table gives for Commander Karl Philips: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Stormpike Soldier's BloodQuest | 100% | 1 |
| Stormpike Soldier's FleshQuest | 100% | 1 |
| Stormpike Lieutenant's FleshQuest | 100% | 1 |
| Stormpike Commander's FleshQuest | 100% | 1 |
| SteamsawQuest | 100% | 1 |
| Frostwolf Soldier's MedalQuest | 100% | 1 |
| Tuft of Gnome HairQuest | 100% | 1 |
| Human Bone ChipQuest | 100% | 1 |
| Darkspear Troll MojoQuest | 100% | 1 |
| Forsaken HeartQuest | 100% | 1 |
| Dwarf SpineQuest | 100% | 1 |
| Orc ToothQuest | 100% | 1 |
| Armor Scraps | 80% | 1-26 |
| Storm Crystal | 80% | 1 |
| Runecloth | 24% | 2-5 |
| Alterac Swiss | 4.0% | 1 |
| Major Healing Potion | 2.8% | 1 |
| Morning Glory Dew | 2.2% | 1 |
| Major Mana Potion | 1.4% | 1 |
| Plans: Stronghold Gauntlets | 0.6% | 1 |
| Pattern: Runecloth Shoulders | 0.2% | 1 |
| Tear Stained Handkerchief | 0.2% | 1 |
| Seven of Warlords | 0.2% | 1 |
| Pattern: Chimeric Vest | 0.1% | 1 |
| Formula: Enchant Boots - Greater Agility | 0.1% | 1 |
| Formula: Enchant Bracer - Superior Stamina | 0.1% | 1 |
| Six of Elementals | 0.1% | 1 |
| Aquamarine | 0.1% | 1 |
Plus random drops shared by every creature of its level: 213 items, a roll with 1.0% chance per corpse.
Plus random drops shared by every creature of its level: 30 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 47 items, a roll with 3.0% chance per corpse.
