Lost Soul
Lost Soul is a level 6-7 rare undead in Tirisfal Glades, hostile to both factions. Its best drop in the Classic data: Wispy Cloak (100%).
Classic data, to confirm on Forever
Quick facts
- Level
- 6-7
- Rank
- Rare
- Type
- Undead
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Tirisfal Glades
- Money on the corpse
- -
Where to find Lost Soul
Lost Soul has 3 spawn points in the Classic data, drawn on our map of Tirisfal Glades: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Tirisfal Glades, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Tirisfal Glades(3 spawn points)53.2, 48.4 ; 53.3, 45.6 ; 44.6, 40.5
Loot
What the Classic loot table gives for Lost Soul: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Linen Cloth | 27% | 1-2 |
| Forest Mushroom Cap | 8.4% | 1 |
| Minor Healing Potion | 3.2% | 1 |
| Refreshing Spring Water | 2.7% | 1 |
| Malachite | 1.3% | 1 |
| Tigerseye | 0.4% | 1 |
| Peacebloom | 0.2% | 1 |
| Silverleaf | 0.1% | 1 |
| Copper Ore | 0.1% | 1 |
From tables shared with other creatures (18)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
Plus random drops shared by every creature of its level: 33 items, a roll with 6.0% chance per corpse.
Plus random drops shared by every creature of its level: 35 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 85 items, a roll with 5.0% chance per corpse.
