Vile Fin Muckdweller
Vile Fin Muckdweller is a level 9-10 humanoid in Tirisfal Glades, hostile to both factions. Its best drop in the Classic data: Shiny Seashell (31%).
Classic data, to confirm on Forever
Quick facts
- Level
- 9-10
- Type
- Humanoid
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Tirisfal Glades
- Money on the corpse
- -
Where to find Vile Fin Muckdweller
Vile Fin Muckdweller has 60 spawn points in the Classic data, drawn on our map of Tirisfal Glades: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Tirisfal Glades, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Tirisfal Glades(60 spawn points)75.4, 26.5 ; 64.5, 29.5 ; 74.5, 26.6 ; 64.9, 30.4 ; 70.2, 25.3 ; 68.9, 25.5 ; 67.9, 28.6 ; 67.0, 26.3 ; 72.6, 26.3 ; 72.2, 25.4 ; 25.8, 48.5 ; 75.1, 27.5
Quests
The quests Vile Fin Muckdweller gives, takes back or is needed for, in the Classic data.
Needed for
- A New Plague[9]
Loot
What the Classic loot table gives for Vile Fin Muckdweller: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Vile Fin ScaleQuest | 40% | 1 |
| Shiny Seashell | 31% | 1 |
| Vile Fin Battle Axe | 8.1% | 1 |
| Raw Slitherskin Mackerel | 7.4% | 1-3 |
| Refreshing Spring Water | 4.0% | 1 |
| Minor Healing Potion | 1.8% | 1 |
| Malachite | 1.5% | 1 |
| Tigerseye | 0.3% | 1 |
From tables shared with other creatures (17)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
Plus random drops shared by every creature of its level: 49 items, a roll with 1.5% chance per corpse.
Plus random drops shared by every creature of its level: 118 items, a roll with 5.0% chance per corpse.
Plus random drops shared by every creature of its level: 33 items, a roll with 6.0% chance per corpse.
