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Forever Mastery

Greater Silithid Flayer

Greater Silithid Flayer is a level 54-57 elite not specified in Tanaris, hostile to both factions. Its best drop in the Classic data: Silithid Ichor (51%).

Classic data, to confirm on Forever

Quick facts

Level
54-57
Rank
Elite
Type
Not specified
Alliance
Hostile
Horde
Hostile
Zones
Tanaris, Silithus, Feralas
Money on the corpse
-
Reputation when killed
+5 with Brood of Nozdormu
Spawns
Only during a world event

Where to find Greater Silithid Flayer

Greater Silithid Flayer has 120 spawn points in the Classic data, drawn on our map of Tanaris: check them in game, Forever moved a few creatures.

Map of TanarisThousand NeedlesUn'Goro Crater

Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.

Our map of Tanaris, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.

Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.

  • Tanaris(70 spawn points)43.1, 31.5 ; 45.0, 42.4 ; 51.6, 59.7 ; 49.9, 33.4 ; 49.5, 32.5 ; 43.6, 31.3 ; 51.8, 60.4 ; 61.9, 37.2 ; 55.4, 32.8 ; 54.8, 32.2 ; 51.6, 28.4 ; 45.3, 41.9
  • Silithus(40 spawn points)32.5, 49.9 ; 31.5, 51.0 ; 30.5, 50.3 ; 61.9, 63.3 ; 63.5, 63.9 ; 63.7, 62.3 ; 62.9, 61.3 ; 67.7, 39.4 ; 67.2, 37.1 ; 66.6, 39.2 ; 30.1, 51.2 ; 30.2, 48.4
  • Feralas(10 spawn points)74.6, 44.0 ; 76.6, 43.3 ; 76.2, 43.3 ; 75.0, 43.1 ; 75.0, 43.9 ; 75.4, 43.7

Loot

What the Classic loot table gives for Greater Silithid Flayer: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.

From tables shared with other creatures (1)

Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.

ItemChanceCount
Traveler's Backpack0.1%1

Plus random drops shared by every creature of its level: 76 items, a roll with 0.5% chance per corpse.

Plus random drops shared by every creature of its level: 250 items, a roll with 3.0% chance per corpse.

Sources