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Forever Mastery

Vile Fin Tidecaller

Vile Fin Tidecaller is a level 17-18 humanoid in Alterac Mountains, hostile to both factions. Its best drop in the Classic data: Murloc Eye (37%).

Classic data, to confirm on Forever

Quick facts

Level
17-18
Type
Humanoid
Alliance
Hostile
Horde
Hostile
Zones
Alterac Mountains, Silverpine Forest
Money on the corpse
-

Where to find Vile Fin Tidecaller

Vile Fin Tidecaller has 40 spawn points in the Classic data, drawn on our map of Alterac Mountains: check them in game, Forever moved a few creatures.

Map of Alterac MountainsArathi HighlandsTirisfal GladesSilverpine ForestWestern PlaguelandsHillsbrad FoothillsThe Hinterlands

Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.

Our map of Alterac Mountains, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.

Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.

  • Alterac Mountains(24 spawn points)25.6, 33.6 ; 24.9, 34.0 ; 26.4, 38.5 ; 27.2, 34.9 ; 25.0, 39.7 ; 25.8, 35.5 ; 25.1, 32.1 ; 22.5, 36.8 ; 22.5, 34.9 ; 23.5, 33.4 ; 23.0, 38.9 ; 25.0, 38.4
  • Silverpine Forest(16 spawn points)78.2, 31.1 ; 78.3, 32.3 ; 77.4, 32.4 ; 77.4, 33.7 ; 77.9, 30.3 ; 76.2, 33.9 ; 76.8, 32.9 ; 75.3, 31.4 ; 75.8, 30.1 ; 75.3, 32.8

Quests

The quests Vile Fin Tidecaller gives, takes back or is needed for, in the Classic data.

Loot

What the Classic loot table gives for Vile Fin Tidecaller: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.

From tables shared with other creatures (28)

Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.

Plus random drops shared by every creature of its level: 176 items, a roll with 2.0% chance per corpse.

Plus random drops shared by every creature of its level: 36 items, a roll with 6.0% chance per corpse.

Pick pocketing

Sources