Greymist Coastrunner
Greymist Coastrunner is a level 12-13 humanoid in Darkshore, hostile to both factions. Its best drop in the Classic data: Murloc Eye (33%).
Classic data, to confirm on Forever
Quick facts
- Level
- 12-13
- Type
- Humanoid
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Darkshore
- Money on the corpse
- -
Where to find Greymist Coastrunner
Greymist Coastrunner has 27 spawn points in the Classic data, drawn on our map of Darkshore: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Darkshore, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Darkshore(27 spawn points)38.5, 29.0 ; 40.1, 27.3 ; 36.5, 50.9 ; 41.9, 31.2 ; 42.2, 32.0 ; 36.1, 50.9 ; 36.8, 61.7 ; 37.1, 62.3 ; 38.7, 21.8 ; 40.9, 26.9 ; 40.3, 27.2 ; 38.7, 29.6
Loot
What the Classic loot table gives for Greymist Coastrunner: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Murloc Eye | 33% | 1 |
| Small Barnacled Clam | 31% | 1 |
| Raw Longjaw Mud Snapper | 4.5% | 1-3 |
| Ice Cold Milk | 2.7% | 1 |
| Lesser Healing Potion | 1.4% | 1 |
| Middle of Gelkak's KeyQuest | 1.0% | 1 |
| Tigerseye | 0.7% | 1 |
| Recipe: Cooked Crab Claw | 0.2% | 1 |
| Shadowgem | 0.2% | 1 |
| Malachite | 0.1% | 1 |
From tables shared with other creatures (22)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
Plus random drops shared by every creature of its level: 109 items, a roll with 2.0% chance per corpse.
Plus random drops shared by every creature of its level: 70 items, a roll with 5.0% chance per corpse.
Plus random drops shared by every creature of its level: 33 items, a roll with 6.0% chance per corpse.
