Goldtooth
Goldtooth is a level 8 humanoid in Elwynn Forest, hostile to both factions. Its best drop in the Classic data: Linen Cloth (28%).
Classic data, to confirm on Forever
Quick facts
- Level
- 8
- Type
- Humanoid
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Elwynn Forest
- Money on the corpse
- -
Where to find Goldtooth
Goldtooth has 1 spawn point in the Classic data, drawn on our map of Elwynn Forest: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Elwynn Forest, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Elwynn Forest(1 spawn point)41.7, 78.0
Quests
The quests Goldtooth gives, takes back or is needed for, in the Classic data.
Needed for
Loot
What the Classic loot table gives for Goldtooth: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Bernice's NecklaceQuest | 100% | 1 |
| Large CandleQuest | 66% | 1 |
| Gold DustQuest | 50% | 1 |
| Linen Cloth | 28% | 1-2 |
| A Gold Tooth | 8.4% | 1 |
| Shiny Red Apple | 7.3% | 1 |
| Refreshing Spring Water | 3.6% | 1-3 |
| Copper Ore | 2.7% | 1 |
| Rough Stone | 2.4% | 1 |
| Minor Healing Potion | 2.1% | 1 |
| Malachite | 0.6% | 1 |
| Tigerseye | 0.1% | 1 |
From tables shared with other creatures (17)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
Plus random drops shared by every creature of its level: 35 items, a roll with 0.5% chance per corpse.
Plus random drops shared by every creature of its level: 104 items, a roll with 5.0% chance per corpse.
Plus random drops shared by every creature of its level: 33 items, a roll with 6.0% chance per corpse.
Pick pocketing
| Item | Chance | Count |
|---|---|---|
| Tough Jerky | 19% | 1 |
| Minor Healing Potion | 6.3% | 1 |
| Dry Salt Lick | 6.3% | 1 |
