Bloodtooth Guard
Bloodtooth Guard is a level 27-28 humanoid in Ashenvale, hostile to both factions. Its best drop in the Classic data: Silk Cloth (26%).
Classic data, to confirm on Forever
Quick facts
- Level
- 27-28
- Type
- Humanoid
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Ashenvale
- Money on the corpse
- -
Where to find Bloodtooth Guard
Bloodtooth Guard has 11 spawn points in the Classic data, drawn on our map of Ashenvale: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Ashenvale, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Ashenvale(11 spawn points)54.7, 79.5 ; 55.7, 75.3 ; 54.8, 78.9 ; 55.9, 76.2 ; 54.9, 76.0 ; 54.8, 77.7 ; 55.4, 76.0
Quests
The quests Bloodtooth Guard gives, takes back or is needed for, in the Classic data.
Needed for
Loot
What the Classic loot table gives for Bloodtooth Guard: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
From tables shared with other creatures (10)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Large Blue Sack | 0.1% | 1 |
| Large Red Sack | 0.1% | 1 |
| Scroll of Agility II | 0.1% | 1 |
| Scroll of Protection II | 0.1% | 1 |
| Scroll of Stamina II | 0.1% | 1 |
| Scroll of Spirit II | 0.1% | 1 |
| Scroll of Strength II | 0.1% | 1 |
| Scroll of Intellect II | 0.1% | 1 |
| Large Green Sack | 0.1% | 1 |
| Large Brown Sack | 0.1% | 1 |
Plus random drops shared by every creature of its level: 37 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 245 items, a roll with 2.0% chance per corpse.
Plus random drops shared by every creature of its level: 38 items, a roll with 6.0% chance per corpse.
Pick pocketing
| Item | Chance | Count |
|---|---|---|
| Battered Junkbox | 19% | 1 |
| Healing Potion | 6.5% | 1 |
| Mutton Chop | 6.5% | 1 |
