Lord Malathrom
Lord Malathrom is a level 31 rare undead in Duskwood, hostile to both factions. Its best drop in the Classic data: Spiked Collar (50%).
Classic data, to confirm on Forever
Quick facts
- Level
- 31
- Rank
- Rare
- Type
- Undead
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Duskwood
- Money on the corpse
- -
Where to find Lord Malathrom
Lord Malathrom has 7 spawn points in the Classic data, drawn on our map of Duskwood: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Duskwood, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Duskwood(7 spawn points)22.5, 28.7 ; 21.1, 27.2 ; 20.3, 28.8 ; 24.7, 29.4 ; 24.5, 31.2 ; 25.9, 30.9
Loot
What the Classic loot table gives for Lord Malathrom: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Nightcrawlers | 33% | 1 |
| Silk Cloth | 17% | 1-2 |
| Spongy Morel | 4.3% | 1 |
| Melon Juice | 1.9% | 1 |
| Lesser Mana Potion | 0.7% | 1 |
| Healing Potion | 0.6% | 1 |
From tables shared with other creatures (9)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Spiked Collar | 50% | 1 |
| Cloak of Rot | 50% | 1 |
| Large Knapsack | 0.4% | 1 |
| Scroll of Agility II | 0.1% | 1 |
| Scroll of Protection II | 0.1% | 1 |
| Scroll of Stamina II | 0.1% | 1 |
| Scroll of Spirit II | 0.1% | 1 |
| Scroll of Strength II | 0.1% | 1 |
| Scroll of Intellect II | 0.1% | 1 |
Plus random drops shared by every creature of its level: 38 items, a roll with 6.0% chance per corpse.
Plus random drops shared by every creature of its level: 224 items, a roll with 2.0% chance per corpse.
Plus random drops shared by every creature of its level: 25 items, a roll with 0.1% chance per corpse.
