Obsidion
Obsidion is a level 52 elite elemental in Searing Gorge, hostile to both factions. Its best drop in the Classic data: Smooth Stone Chip (21%).
Classic data, to confirm on Forever
Quick facts
- Level
- 52
- Rank
- Elite
- Type
- Elemental
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Searing Gorge
- Money on the corpse
- -
Where to find Obsidion
Obsidion has 1 spawn point in the Classic data, drawn on our map of Searing Gorge: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Searing Gorge, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Searing Gorge(1 spawn point)41.8, 24.3
Quests
The quests Obsidion gives, takes back or is needed for, in the Classic data.
Needed for
- Rise, Obsidion![52]
Loot
What the Classic loot table gives for Obsidion: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Heart of ObsidionQuest | 100% | 1 |
| Smooth Stone Chip | 21% | 1 |
| Solid Stone | 21% | 1-2 |
| Deeprock Salt | 13% | 1 |
| Shiny Polished Stone | 9.9% | 1 |
| Mithril Lockbox | 0.4% | 1 |
| Star Ruby | 0.2% | 1 |
| Schematic: Thorium Rifle | 0.2% | 1 |
From tables shared with other creatures (7)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Scroll of Intellect III | 0.1% | 1 |
| Scroll of Protection III | 0.1% | 1 |
| Scroll of Stamina III | 0.1% | 1 |
| Scroll of Spirit III | 0.1% | 1 |
| Scroll of Agility III | 0.1% | 1 |
| Scroll of Strength III | 0.1% | 1 |
| Journeyman's Backpack | 0.1% | 1 |
Plus random drops shared by every creature of its level: 25 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 256 items, a roll with 2.0% chance per corpse.
