Call of Water
Call of Water is a level 23 quest for the Horde, open from level 20 in Silverpine Forest. You take it from Tiev Mordune (37.3, 44.2) and turn it in to Tiev Mordune (37.3, 44.2).
Classic data, to confirm on Forever
Quick facts
- Quest level
- 23
- Required level
- 20
- Faction
- Horde
- Classes
- Shaman
- Zone
- Silverpine Forest
- Category
- Shaman
- Type
- Class quest, Long, Partly in another zone
- Start
- Tiev Mordune(37.3, 44.2)
- Turn in
- Tiev Mordune(37.3, 44.2)
Where to take and turn in Call of Water
Our map of Silverpine Forest shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Silverpine Forest, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- 1.Take the quest: Tiev Mordune(37.3, 44.2)
- 2.Turn in: Tiev Mordune(37.3, 44.2)
Objectives
One objective, from the Classic data:
Collect Water Sapta: 1
Where: The Barrens 65.5, 43.6
Rewards
No reward in the Classic data: the quest only opens the next one.
Quest chain
Where Call of Water sits in its chain, from the Classic data: what opens it and what it opens.
Done before it
- Call of Water[23]
In our leveling guide
None of our leveling routes names this quest (a city, class, profession or dungeon quest, or a zone without a route yet).
On Forever
Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.
