Smith Mathiel
Smith Mathiel is a level 10 quest for the Alliance, open from level 10 in Darnassus. You take it from Elanaria (57.3, 34.6) and turn it in to Mathiel (59.5, 45.4). Reward: 420 XP.
Classic data, to confirm on Forever
Quick facts
- Quest level
- 10
- Required level
- 10
- Faction
- Alliance
- Classes
- Warrior
- Zone
- Darnassus
- Category
- Warrior
- Type
- Class quest
- Start
- Elanaria(57.3, 34.6)
- Turn in
- Mathiel(59.5, 45.4)
- Given at the start
- Case of Elunite
Where to take and turn in Smith Mathiel
Our map of Darnassus shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.
No drawn map for Darnassus yet: the coordinates below are in % of the game's map, like /way and the map addons.
- 1.Take the quest: Elanaria(57.3, 34.6)
- 2.Turn in: Mathiel(59.5, 45.4)
Objectives
No objective to fill: you only talk to the NPC or bring the quest back.
Rewards
What the Classic data gives for Smith Mathiel. Experience is the full amount at the quest's level: in Classic a player 6 or more levels above gets less.
- Experience
- 420 XP
Quest chain
Where Smith Mathiel sits in its chain, from the Classic data: what opens it and what it opens.
Whole chain (5 parts)
- 1.Elanaria[10]
- 2.Vorlus Vilehoof[10]
- 3.The Shade of Elura[10]
- 4.Smith Mathiel(this quest)
- 5.Weapons of Elunite[10]
Done before it
Next quest
In our leveling guide
None of our leveling routes names this quest (a city, class, profession or dungeon quest, or a zone without a route yet).
On Forever
Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.
