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Forever Mastery

Crime and Punishment

Crime and Punishment is a level 26 quest for the Alliance, open from level 22 in Duskwood. You take it from Councilman Millstipe (71.9, 47.8) and turn it in to Councilman Millstipe (71.9, 47.8). Reward: 2,100 XP, one item of 2 to choose and +250 with Stormwind.

Classic data, to confirm on Forever

Quick facts

Quest level
26
Required level
22
Faction
Alliance
Zone
Duskwood
Type
Dungeon, Elite
Start
Councilman Millstipe(71.9, 47.8)
Turn in
Councilman Millstipe(71.9, 47.8)

Where to take and turn in Crime and Punishment

Our map of Duskwood shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.

Map of DuskwoodElwynn ForestDeadwind PassRedridge MountainsStranglethorn ValeWestfall

Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.

Our map of Duskwood, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.

Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.

  1. 1.Take the quest: Councilman Millstipe(71.9, 47.8)
  2. 2.Turn in: Councilman Millstipe(71.9, 47.8)

Objectives

One objective, from the Classic data:

Rewards

What the Classic data gives for Crime and Punishment. Experience is the full amount at the quest's level: in Classic a player 6 or more levels above gets less.

Experience
2,100 XP
Reputation
+250 with Stormwind

Quest chain

Crime and Punishment stands alone in the Classic data: no quest before it, none after it.

In our leveling guide

The free leveling route of Duskwood names this quest: open it at its step to see it in order with the others, or why the route skips it.

On Forever

Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.

Sources