Fall of Dun Modr
Fall of Dun Modr is a level 25 quest for the Alliance, open from level 25 in Wetlands. You take it from Harlo Barnaby (10.8, 55.9) and turn it in to Longbraid the Grim (49.8, 18.3). Reward: 1,000 XP and +75 with Ironforge.
Classic data, to confirm on Forever
Quick facts
- Quest level
- 25
- Required level
- 25
- Faction
- Alliance
- Zone
- Wetlands
- Start
- Harlo Barnaby(10.8, 55.9)
- Turn in
- Longbraid the Grim(49.8, 18.3)
Where to take and turn in Fall of Dun Modr
Our map of Wetlands shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Wetlands, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- 1.Take the quest: Harlo Barnaby(10.8, 55.9)
- 2.Turn in: Longbraid the Grim(49.8, 18.3)
Objectives
No objective to fill: you only talk to the NPC or bring the quest back.
Rewards
What the Classic data gives for Fall of Dun Modr. Experience is the full amount at the quest's level: in Classic a player 6 or more levels above gets less.
- Experience
- 1,000 XP
- Reputation
- +75 with Ironforge
Quest chain
Fall of Dun Modr stands alone in the Classic data: no quest before it, none after it.
In our leveling guide
The free leveling route of Wetlands names this quest: open it at its step to see it in order with the others, or why the route skips it.
On Forever
Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.
