Hex of Weakness
Hex of Weakness is a level 10 quest for the Horde, open from level 10 in Durotar. You take it from Tai'jin (54.3, 42.9) and turn it in to Ur'kyo (Orgrimmar, 35.6, 87.8). Reward: 210 XP and Hex of Weakness.
Classic data, to confirm on Forever
Quick facts
Where to take and turn in Hex of Weakness
Our map of Durotar shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Durotar, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- 1.Take the quest: Tai'jin(54.3, 42.9)
Objectives
No objective to fill: you only talk to the NPC or bring the quest back.
Rewards
What the Classic data gives for Hex of Weakness. Experience is the full amount at the quest's level: in Classic a player 6 or more levels above gets less.
- Experience
- 210 XP
- Spell
- Hex of Weakness
Quest chain
Where Hex of Weakness sits in its chain, from the Classic data: what opens it and what it opens.
Only one of these can be done
- Hex of Weakness[10]
- Hex of Weakness[10]
- Hex of Weakness[10]
- Hex of Weakness[10]
In our leveling guide
None of our leveling routes names this quest (a city, class, profession or dungeon quest, or a zone without a route yet).
On Forever
Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.
