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Forever Mastery

The Hunter's Path

The Hunter's Path is a level 10 quest for the Alliance, open from level 10 in Ironforge. You take it from Regnus Thundergranite (69.9, 82.9) and turn it in to Grif Wildheart (Dun Morogh, 45.8, 53.0). Reward: 85 XP.

Classic data, to confirm on Forever

Quick facts

Quest level
10
Required level
10
Faction
Alliance
Races
Dwarf
Classes
Hunter
Zone
Ironforge
Category
Hunter
Type
Class quest, Partly in another zone
Start
Regnus Thundergranite(69.9, 82.9)
Turn in
Grif Wildheart(Dun Morogh, 45.8, 53.0)

Where to take and turn in The Hunter's Path

Our map of Ironforge shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.

No drawn map for Ironforge yet: the coordinates below are in % of the game's map, like /way and the map addons.

  1. 1.Take the quest: Regnus Thundergranite(69.9, 82.9)

Objectives

No objective to fill: you only talk to the NPC or bring the quest back.

Rewards

What the Classic data gives for The Hunter's Path. Experience is the full amount at the quest's level: in Classic a player 6 or more levels above gets less.

Experience
85 XP

Quest chain

Where The Hunter's Path sits in its chain, from the Classic data: what opens it and what it opens.

Whole chain (5 parts)

  1. 1.The Hunter's Path(this quest)
  2. 2.Taming the Beast[10]
  3. 3.Taming the Beast[10]
  4. 4.Taming the Beast[10]
  5. 5.Training the Beast[10]

Next quest

Only one of these can be done

In our leveling guide

None of our leveling routes names this quest (a city, class, profession or dungeon quest, or a zone without a route yet).

On Forever

Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.

Sources