Grinding Stones for the Guard
Grinding Stones for the Guard is a level 60 quest for the Horde, open from level 60 in Silithus. It starts from an item, Logistics Task Briefing III and turn it in to Vish Kozus (50.8, 33.7). Reward: 650 XP and Cenarion Logistics Badge, Logistics Assignment.
Classic data, to confirm on Forever
Quick facts
- Quest level
- 60
- Required level
- 60
- Faction
- Horde
- Zone
- Silithus
- Type
- Starts from an item
- Turn in
- Vish Kozus(50.8, 33.7)
- Given at the start
- Logistics Task Briefing III
Where to take and turn in Grinding Stones for the Guard
Our map of Silithus shows where you take the quest, where its objectives are and where you turn it in, from Classic spawn points: check them in game.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Silithus, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- 1.Turn in: Vish Kozus(50.8, 33.7)
Objectives
3 objectives, from the Classic data:
Collect Dense Grinding Stone: 10
Collect Solid Grinding Stone: 10
Collect Heavy Grinding Stone: 10
Rewards
What the Classic data gives for Grinding Stones for the Guard. Experience is the full amount at the quest's level: in Classic a player 6 or more levels above gets less.
- Experience
- 650 XP
- You also get
Quest chain
Grinding Stones for the Guard stands alone in the Classic data: no quest before it, none after it.
In our leveling guide
The free leveling route of Silithus (Horde) names this quest: open it at its step to see it in order with the others, or why the route skips it.
On Forever
Not confirmed on Forever yet: no player record of this quest so far. Everything above is Classic's, and Forever changed some zones (new quests, levels raised): check the quest giver in game.
