Whirlwind Ripper
Whirlwind Ripper is a level 32-34 elemental in Desolace, hostile to both factions. Its best drop in the Classic data: Elemental Air (79%).
Classic data, to confirm on Forever
Quick facts
- Level
- 32-34
- Type
- Elemental
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Desolace
Where to find Whirlwind Ripper
Whirlwind Ripper has 12 spawn points in the Classic data, drawn on our map of Desolace: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Desolace, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Desolace(12 spawn points)42.0, 29.1 ; 44.6, 20.3 ; 62.2, 27.3 ; 45.2, 39.0 ; 50.1, 9.0 ; 70.4, 55.1 ; 64.6, 42.4 ; 55.9, 20.1 ; 48.5, 33.3 ; 35.7, 73.4 ; 45.0, 74.4 ; 69.7, 65.4
Quests
The quests Whirlwind Ripper gives, takes back or is needed for, in the Classic data.
Needed for
Loot
What the Classic loot table gives for Whirlwind Ripper: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Elemental Air | 79% | 1 |
| Iron Lockbox | 1.2% | 1 |
| Jade | 0.6% | 1 |
| Citrine | 0.3% | 1 |
| Iron Ore | 0.3% | 1 |
| Lesser Moonstone | 0.2% | 1 |
| Tin Ore | 0.1% | 1 |
| Silver Ore | 0.1% | 1 |
| Coarse Stone | 0.1% | 1 |
| Pattern: Green Silk Pack | 0.1% | 1 |
| Pattern: Green Silk Armor | 0.1% | 1 |
From tables shared with other creatures (1)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Large Knapsack | 0.2% | 1 |
Plus random drops shared by every creature of its level: 276 items, a roll with 2.0% chance per corpse.
Plus random drops shared by every creature of its level: 35 items, a roll with 0.1% chance per corpse.
