Ruul Onestone
Ruul Onestone is a level 39 rare elite humanoid in Arathi Highlands, hostile to both factions. Its best drop in the Classic data: Silk Cloth (22%).
Classic data, to confirm on Forever
Quick facts
- Level
- 39
- Rank
- Rare elite
- Type
- Humanoid
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Arathi Highlands
- Money on the corpse
- -
Where to find Ruul Onestone
Ruul Onestone has 2 spawn points in the Classic data, drawn on our map of Arathi Highlands: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Arathi Highlands, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Arathi Highlands(2 spawn points)18.1, 68.7
Loot
What the Classic loot table gives for Ruul Onestone: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Silk Cloth | 22% | 1-4 |
| Sweet Nectar | 8.4% | 1 |
| Mageweave Cloth | 5.9% | 1-3 |
| Greater Healing Potion | 5.0% | 1 |
| Wild Hog Shank | 2.0% | 1 |
| Citrine | 2.0% | 1 |
| Jade | 1.7% | 1 |
| Strong Iron Lockbox | 0.5% | 1 |
| Formula: Enchant Boots - Lesser Spirit | 0.5% | 1 |
From tables shared with other creatures (7)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Large Knapsack | 0.4% | 1 |
| Scroll of Agility II | 0.1% | 1 |
| Scroll of Protection II | 0.1% | 1 |
| Scroll of Stamina II | 0.1% | 1 |
| Scroll of Spirit II | 0.1% | 1 |
| Scroll of Strength II | 0.1% | 1 |
| Scroll of Intellect II | 0.1% | 1 |
Plus random drops shared by every creature of its level: 26 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 262 items, a roll with 10% chance per corpse.
Plus random drops shared by every creature of its level: 38 items, a roll with 6.0% chance per corpse.
