Witchwing Ambusher
Witchwing Ambusher is a level 17-18 humanoid in The Barrens, hostile to both factions. Its best drop in the Classic data: Light Feather (30%).
Classic data, to confirm on Forever
Quick facts
- Level
- 17-18
- Type
- Humanoid
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- The Barrens
- Money on the corpse
- -
Where to find Witchwing Ambusher
Witchwing Ambusher has 2 spawn points in the Classic data, drawn on our map of The Barrens: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of The Barrens, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- The Barrens(2 spawn points)37.6, 15.6 ; 38.2, 16.5
Quests
The quests Witchwing Ambusher gives, takes back or is needed for, in the Classic data.
Needed for
- Harpy Raiders[15]
Loot
What the Classic loot table gives for Witchwing Ambusher: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Witchwing TalonQuest | 39% | 1 |
| Light Feather | 30% | 1 |
| Broken Wishbone | 23% | 1 |
| Linen Cloth | 19% | 1-3 |
| Wool Cloth | 18% | 1-2 |
| Severed Talon | 6.9% | 1 |
| Haunch of Meat | 4.2% | 1 |
| Lesser Healing Potion | 1.9% | 1 |
| Ice Cold Milk | 1.9% | 1 |
| Sharp Claw | 1.9% | 1 |
| Minor Mana Potion | 0.6% | 1 |
| Shadowgem | 0.4% | 1 |
| Moss Agate | 0.3% | 1 |
| Tigerseye | 0.2% | 1 |
| Pattern: Red Woolen Boots | 0.1% | 1 |
| Copper Ore | 0.1% | 1 |
| Plans: Silvered Bronze Shoulders | 0.1% | 1 |
| Rough Stone | 0.1% | 1 |
| Recipe: Elixir of Giant Growth | 0.1% | 1 |
From tables shared with other creatures (28)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
Plus random drops shared by every creature of its level: 176 items, a roll with 2.0% chance per corpse.
Plus random drops shared by every creature of its level: 36 items, a roll with 6.0% chance per corpse.
