Ragged Young Wolf
Ragged Young Wolf is a level 1 beast in Dun Morogh, neutral to both factions. Its best drop in the Classic data: Broken Fang (39%).
Classic data, to confirm on Forever
Quick facts
- Level
- 1
- Type
- Beast
- Family
- Wolf
- Alliance
- Neutral
- Horde
- Neutral
- Zones
- Dun Morogh
- Hunters
- Tameable (Classic)
Where to find Ragged Young Wolf
Ragged Young Wolf has 51 spawn points in the Classic data, drawn on our map of Dun Morogh: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Dun Morogh, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Dun Morogh(51 spawn points)28.9, 73.9 ; 30.2, 74.1 ; 28.7, 72.4 ; 28.3, 75.2 ; 31.4, 74.0 ; 30.0, 73.6 ; 30.9, 73.1 ; 27.9, 73.2 ; 29.5, 74.5 ; 32.3, 70.8 ; 31.4, 70.0 ; 30.8, 74.6
Quests
The quests Ragged Young Wolf gives, takes back or is needed for, in the Classic data.
Needed for
Loot
What the Classic loot table gives for Ragged Young Wolf: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Tough Wolf MeatQuest | 80% | 1 |
| Broken Fang | 39% | 1-2 |
| Chipped Claw | 38% | 1-2 |
| Ruined Pelt | 38% | 1-2 |
From tables shared with other creatures (5)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Small Red Pouch | 0.1% | 1 |
| Small Blue Pouch | 0.1% | 1 |
| Small Brown Pouch | 0.1% | 1 |
| Small Black Pouch | 0.1% | 1 |
| Small Green Pouch | 0.1% | 1 |
Plus random drops shared by every creature of its level: 23 items, a roll with 9.0% chance per corpse.
