Magram Bonepaw
Magram Bonepaw is a level 37-38 beast in Desolace, hostile to both factions. Its best drop in the Classic data: Mystery Meat (47%).
Classic data, to confirm on Forever
Quick facts
- Level
- 37-38
- Type
- Beast
- Family
- Hyena
- Alliance
- Hostile
- Horde
- Hostile
- Faction
- Magram Clan Centaur
- Zones
- Desolace
- Hunters
- Tameable (Classic)
- Reputation when killed
- +20 with Gelkis Clan Centaur-100 with Magram Clan Centaur
Where to find Magram Bonepaw
Magram Bonepaw has 6 spawn points in the Classic data, drawn on our map of Desolace: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Desolace, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Desolace(6 spawn points)70.4, 73.3 ; 65.4, 77.3 ; 72.4, 78.2
Quests
The quests Magram Bonepaw gives, takes back or is needed for, in the Classic data.
Needed for
- Soft Bushy Tails[60]
Loot
What the Classic loot table gives for Magram Bonepaw: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
| Item | Chance | Count |
|---|---|---|
| Mystery Meat | 47% | 1 |
| Red Wolf Meat | 46% | 1 |
| Soft Bushy Tail | 31% | 1 |
| Thick Furry Mane | 16% | 1 |
| Large Fang | 4.7% | 1 |
| Wicked Claw | 1.5% | 1 |
| Strong Iron Lockbox | 0.2% | 1 |
| Jade | 0.2% | 1 |
| Citrine | 0.1% | 1 |
From tables shared with other creatures (1)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Large Knapsack | 0.2% | 1 |
Plus random drops shared by every creature of its level: 36 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 301 items, a roll with 2.0% chance per corpse.
Skinning
| Item | Chance | Count |
|---|---|---|
| Heavy Leather | 79% | 1 |
| Thick Leather | 18% | 1 |
| Heavy Hide | 3.2% | 1 |
