Broken Tooth
Broken Tooth is a level 37 rare beast in Badlands, hostile to both factions. Its best drop in the Classic data: Long Soft Tail (27%).
Classic data, to confirm on Forever
Quick facts
- Level
- 37
- Rank
- Rare
- Type
- Beast
- Family
- Cat
- Alliance
- Hostile
- Horde
- Hostile
- Zones
- Badlands
- Hunters
- Tameable (Classic)
Where to find Broken Tooth
Broken Tooth has 4 spawn points in the Classic data, drawn on our map of Badlands: check them in game, Forever moved a few creatures.
Wheel (after a click on the map) or + and - to zoom, drag or arrow keys to move, double-click to zoom in, 0 to fit the route, Escape to leave full screen.
Our map of Badlands, drawn from the game's data: subzones and named places from Forever's game files, flight points from its tables, the other NPCs from Classic. North is up. Not a game image.
Inns, trainers, repairs, stables and banks come from Classic data (cMaNGOS): check them in game.
- Badlands(4 spawn points)59.7, 29.4 ; 59.7, 26.9 ; 53.6, 15.5 ; 45.8, 36.5
Quests
The quests Broken Tooth gives, takes back or is needed for, in the Classic data.
Needed for
Loot
What the Classic loot table gives for Broken Tooth: the chance of each item per corpse, as the server rolls it. Forever may have changed it: the players' rates below win once they exist.
From tables shared with other creatures (11)
Items of a table many creatures share (a dungeon's or a zone's drops): each one rarely, all of them together more often.
| Item | Chance | Count |
|---|---|---|
| Large Knapsack | 0.4% | 1 |
| Shimmering Amice | 0.3% | 1 |
| Defender Spaulders | 0.3% | 1 |
| Pagan Mantle | 0.3% | 1 |
| Feral Shoulder Pads | 0.3% | 1 |
| Scroll of Agility II | 0.1% | 1 |
| Scroll of Protection II | 0.1% | 1 |
| Scroll of Stamina II | 0.1% | 1 |
| Scroll of Spirit II | 0.1% | 1 |
| Scroll of Strength II | 0.1% | 1 |
| Scroll of Intellect II | 0.1% | 1 |
Plus random drops shared by every creature of its level: 38 items, a roll with 6.0% chance per corpse.
Plus random drops shared by every creature of its level: 27 items, a roll with 0.1% chance per corpse.
Plus random drops shared by every creature of its level: 241 items, a roll with 100% chance per corpse.
Skinning
| Item | Chance | Count |
|---|---|---|
| Heavy Leather | 50% | 1 |
| Thick Leather | 41% | 1 |
| Thick Hide | 9.1% | 1 |
