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Forever Mastery

Hunter

Hunter abilities by level in WoW Forever

In WoW Forever the Hunter learns 52 abilities from level 1 to 60, 134 ranks in all, according to the game files of the beta (build 1.60.1.70532). Compared with Classic Era, 3 are new, 24 have new numbers, levels or ranks and 1 Classic ability is gone. Every rank below has its level, cost, cast time, cooldown and effect.

abilities
52
ranks
134
new
3
changed
24
new text
0
as in Classic
25
removed
1

Which abilities does the Hunter learn at each level?

The WoW Forever Hunter learns something at 30 different levels between 1 and 60, for 134 ranks of 52 abilities. At level 1 it starts with Auto Shot, Raptor Strike and Track Beasts. The table gives each rank at the level written in the beta game files, with its cost, cast time, cooldown, range and effect, and what Classic Era had when it differs.

Levels
AbilityCost and timingEffect
Level 1
Auto ShotAutomaticKnown from the start in ClassicInstant35 yd rangeAutomatically shoots the target until cancelled.
Raptor StrikeRank 1ChangedAutomaticKnown from the start in Classic10 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 5.Classic: A strong attack that increases melee damage by 5.Classic: 15 mana, Instant, 6 sec cooldown, Melee range
Track BeastsInstantShows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Level 4
Aspect of the MonkeyChanged20 manaInstant100 yd rangeThe hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.Classic: 20 mana, Instant
Serpent StingRank 1Changed15 mana-1000 sec cast35 yd rangeStings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Level 6
Arcane ShotRank 1Changed25 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 20 Arcane damage.Classic: An instant shot that causes 13 Arcane damage.
Hunter's MarkRank 1Changed15 manaInstant100 yd rangePlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.Classic: Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Level 8
Concussive Shot8% of base mana-1000 sec cast12 sec cooldown35 yd rangeDazes the target, slowing movement speed by 50% for 4 sec.
Raptor StrikeRank 2New text25 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 11.Classic: A strong attack that increases melee damage by 11.
Level 10
Aspect of the HawkRank 120 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
Call PetQuest in ClassicInstantSummons your pet to you.
Dismiss PetQuest in Classic5 sec cast10 yd rangeDismiss your pet. Dismissing your pet will reduce its happiness by 50.
Feed PetQuest in ClassicInstant10 yd rangeFeed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Revive PetQuest in Classic100% of base mana10 sec castRevive your pet, returning it to life with 15% of its health.
Serpent StingRank 2Changed30 mana-1000 sec cast35 yd rangeStings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 40 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Tame BeastQuest in Classic60% of base manaChanneled, 20 sec30 yd rangeBegins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Track HumanoidsInstantShows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Level 12
Arcane ShotRank 2Changed35 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 26 Arcane damage.Classic: An instant shot that causes 21 Arcane damage.
Distracting ShotRank 120 mana-1000 sec cast8 sec cooldown35 yd rangeDistract the target, causing threat.
Mend PetRank 150 manaChanneled, 5 sec20 yd rangeHeals your pet 20 health every second while you focus. Lasts 5 sec.
Wing ClipRank 140 manaInstantMelee rangeInflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Level 14
Eagle Eye25 manaChanneled, 1 min50000 yd rangeZooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Eyes of the BeastChanged20 manaChanneled, 2 min50000 yd rangeTake direct control of your pet and see through its eyes for 2 min.Classic: Take direct control of your pet and see through its eyes for 1 min.Classic: 20 mana, Channeled, 1 min, 50000 yd range
Scare BeastRank 135 mana1.5 sec cast30 sec cooldown10 yd rangeScares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Level 16
Immolation TrapRank 1Changed50 manaInstant30 sec cooldownPlace a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 50 mana, Instant, 15 sec cooldown
Mongoose BiteRank 1Changed30 manaInstant5 sec cooldownMelee rangeCounterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.Classic: Counterattack the enemy for 25 damage. Can only be performed after you dodge.
Raptor StrikeRank 3New text35 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 21.Classic: A strong attack that increases melee damage by 21.
Level 18
Aspect of the HawkRank 235 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
Multi-ShotChanged13.89999961853% of base manaInstant6 sec cooldown35 yd rangeFires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.Classic: Fires several missiles, hitting 3 targets.Classic: 100 mana, Instant, 10 sec cooldown, 35 yd rangeClassic ranks at levels 30, 42, 54 and 60 are listed by the beta files without their text: not comparable.
Serpent StingRank 3Changed50 mana-1000 sec cast35 yd rangeStings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 80 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Track UndeadInstantShows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Level 20
Aimed ShotRank 1Changed75 mana2 sec cast6 sec cooldown35 yd rangeAn aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.A talent in ClassicClassic: An aimed shot that increases ranged damage by 70.Classic: 75 mana, 3 sec cast, 6 sec cooldown, 35 yd rangeBlizzard: Class Deep Dive: Hunter and Druid (September 30, 2026)
Arcane ShotRank 3Changed50 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 39 Arcane damage.Classic: An instant shot that causes 33 Arcane damage.
Aspect of the Cheetah40 manaInstantThe hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
DisengageRank 1Changed50 manaInstant5 sec cooldownMelee rangeAttempts to disengage from the target by reducing threat. Disables auto-attack.Classic: Attempts to disengage from the target, reducing threat. Character exits combat mode.
Distracting ShotRank 230 mana-1000 sec cast8 sec cooldown35 yd rangeDistract the target, causing threat. More effective than Distracting Shot (Rank 1).
Freezing TrapRank 1Changed50 manaInstant30 sec cooldownPlace a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.Classic: Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 50 mana, Instant, 15 sec cooldown
Mend PetRank 290 manaChanneled, 5 sec20 yd rangeHeals your pet 38 health every second while you focus. Lasts 5 sec.
Level 22
Hunter's MarkRank 2Changed30 manaInstant100 yd rangePlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.Classic: Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Scorpid StingChanged9% of base mana-1000 sec cast35 yd rangeStings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.Classic: 70 mana, -1000 sec cast, 35 yd rangeClassic ranks at levels 32, 42 and 52 are listed by the beta files without their text: not comparable.
Level 24
Beast Lore40 manaInstant40 yd rangeGather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Raptor StrikeRank 4Changed45 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 30.Classic: A strong attack that increases melee damage by 35.
Track HiddenInstantIncreases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Level 26
Immolation TrapRank 2Changed90 manaInstant30 sec cooldownPlace a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 90 mana, Instant, 15 sec cooldown
Rapid FireChanged100 manaInstant5 min cooldownIncreases ranged and melee attack speed by 40% for 15 sec.Classic: Increases ranged attack speed by 40% for 15 sec.
Serpent StingRank 4Changed80 mana-1000 sec cast35 yd rangeStings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 140 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Track ElementalsInstantShows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Level 28
Aimed ShotRank 2Changed115 mana2 sec cast6 sec cooldown35 yd rangeAn aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.Classic: An aimed shot that increases ranged damage by 125.Classic: 115 mana, 3 sec cast, 6 sec cooldown, 35 yd range
Arcane ShotRank 4Changed80 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 65 Arcane damage.Classic: An instant shot that causes 59 Arcane damage.
Aspect of the HawkRank 350 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
Frost TrapChanged60 manaInstant30 sec cooldownPlace a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.Classic: Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 60 mana, Instant, 15 sec cooldown
Mend PetRank 3155 manaChanneled, 5 sec20 yd rangeHeals your pet 68 health every second while you focus. Lasts 5 sec.
Level 30
Aspect of the BeastRank 1Changed50 manaInstantThe hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.Classic: The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time.
CounterattackRank 2New rankTalent needed45 manaInstant5 sec cooldownMelee rangeA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Distracting ShotRank 350 mana-1000 sec cast8 sec cooldown35 yd rangeDistract the target, causing threat. More effective than Distracting Shot (Rank 2).
Feign DeathChanged80 manaInstant30 sec cooldownFeign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.Classic: Feign death which may trick enemies into ignoring you. Lasts up to 6 min.
LacerateRank 1New40 manaInstantMelee rangeWounds the target causing them to bleed for 119 damage over 21 sec.
Mongoose BiteRank 2Changed40 manaInstant5 sec cooldownMelee rangeCounterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.Classic: Counterattack the enemy for 45 damage. Can only be performed after you dodge.
Scare BeastRank 250 mana1.5 sec cast30 sec cooldown10 yd rangeScares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Level 32
Flare50 manaInstant15 sec cooldown30 yd rangeExposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Raptor StrikeRank 5Changed55 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 35.Classic: A strong attack that increases melee damage by 50.
Track DemonsInstantShows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Trueshot AuraRank 2New rankTalent needed245 manaInstantIncreases the Ranged Attack Power of party or raid members within 45 yds by 40.
Level 34
DisengageRank 2Changed100 manaInstant5 sec cooldownMelee rangeAttempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.Classic: Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 1). Character exits combat mode.
Explosive TrapRank 1Changed275 manaInstant30 sec cooldownPlace a Fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 275 mana, Instant, 15 sec cooldown
Serpent StingRank 5Changed115 mana-1000 sec cast35 yd rangeStings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 210 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Level 36
Aimed ShotRank 3Changed160 mana2 sec cast6 sec cooldown35 yd rangeAn aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.Classic: An aimed shot that increases ranged damage by 200.Classic: 160 mana, 3 sec cast, 6 sec cooldown, 35 yd range
Arcane ShotRank 5Changed105 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 94 Arcane damage.Classic: An instant shot that causes 83 Arcane damage.
Immolation TrapRank 3Changed135 manaInstant30 sec cooldownPlace a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 135 mana, Instant, 15 sec cooldown
Mend PetRank 4225 manaChanneled, 5 sec20 yd rangeHeals your pet 103 health every second while you focus. Lasts 5 sec.
Summon HawkRank 2NewTalent needed105 mana-1000 sec cast6 sec cooldown35 yd rangeCommand a hawk to dive-bomb your targeted enemy, dealing (depends on your stats) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Viper StingRank 1Changed135 mana-1000 sec cast15 sec cooldown35 yd rangeStings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.Classic: 135 mana, -1000 sec cast, 35 yd range
Level 38
Aspect of the HawkRank 470 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
Wing ClipRank 260 manaInstantMelee rangeInflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
Level 40
Aspect of the BeastRank 2New rank70 manaInstantYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
Aspect of the Pack100 manaInstantThe hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Distracting ShotRank 470 mana-1000 sec cast8 sec cooldown35 yd rangeDistract the target, causing threat. More effective than Distracting Shot (Rank 3).
Freezing TrapRank 2Changed75 manaInstant30 sec cooldownPlace a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.Classic: Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 75 mana, Instant, 15 sec cooldown
Hunter's MarkRank 3Changed45 manaInstant100 yd rangePlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.Classic: Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
LacerateRank 2New65 manaInstantMelee rangeWounds the target causing them to bleed for 196 damage over 21 sec.
Raptor StrikeRank 6Changed70 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 40.Classic: A strong attack that increases melee damage by 80.
Track GiantsInstantShows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
VolleyRank 1Changed350 manaChanneled, 6 sec35 yd rangeContinuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.Classic: Continuously fires a volley of ammo at the target area, causing 50 Arcane damage to enemy targets within 8 yards every second for 6 sec.Classic: 350 mana, Channeled, 6 sec, 1 min cooldown, 35 yd range
Level 42
CounterattackRank 3ChangedTalent needed65 manaInstant5 sec cooldownMelee rangeA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.Classic: A strike that becomes active after parrying an opponent's attack. This attack deals 70 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Serpent StingRank 6Changed150 mana-1000 sec cast35 yd rangeStings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Level 44
Aimed ShotRank 4Changed210 mana2 sec cast6 sec cooldown35 yd rangeAn aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.Classic: An aimed shot that increases ranged damage by 330.Classic: 210 mana, 3 sec cast, 6 sec cooldown, 35 yd range
Arcane ShotRank 6Changed135 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 134 Arcane damage.Classic: An instant shot that causes 115 Arcane damage.
Explosive TrapRank 2Changed395 manaInstant30 sec cooldownPlace a Fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 395 mana, Instant, 15 sec cooldown
Mend PetRank 5300 manaChanneled, 5 sec20 yd rangeHeals your pet 142 health every second while you focus. Lasts 5 sec.
Mongoose BiteRank 3Changed50 manaInstant5 sec cooldownMelee rangeCounterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.Classic: Counterattack the enemy for 75 damage. Can only be performed after you dodge.
Level 46
Aspect of the WildRank 1Changed90 manaInstantThe hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.Classic: The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Immolation TrapRank 4Changed190 manaInstant30 sec cooldownPlace a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 190 mana, Instant, 15 sec cooldown
Scare BeastRank 375 mana1.5 sec cast30 sec cooldown10 yd rangeScares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Viper StingRank 2Changed175 mana-1000 sec cast15 sec cooldown35 yd rangeStings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.Classic: 175 mana, -1000 sec cast, 35 yd range
Level 48
Aspect of the HawkRank 590 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
DisengageRank 3Changed150 manaInstant5 sec cooldownMelee rangeAttempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.Classic: Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode.
Raptor StrikeRank 7Changed85 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 55.Classic: A strong attack that increases melee damage by 110.
Sniper ShotRank 2NewTalent needed365 mana4 sec cast15 sec cooldown45 yd rangeA long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Summon HawkRank 3NewTalent needed135 mana-1000 sec cast6 sec cooldown35 yd rangeCommand a hawk to dive-bomb your targeted enemy, dealing (depends on your stats) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Level 50
Aspect of the BeastRank 3New rank90 manaInstantYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
Distracting ShotRank 590 mana-1000 sec cast8 sec cooldown35 yd rangeDistract the target, causing threat. More effective than Distracting Shot (Rank 4).
LacerateRank 3New80 manaInstantMelee rangeWounds the target causing them to bleed for 280 damage over 21 sec.
Serpent StingRank 7Changed190 mana-1000 sec cast35 yd rangeStings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 385 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Track DragonkinInstantShows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Trueshot AuraRank 3New textTalent needed425 manaInstantIncreases the Ranged Attack Power of party or raid members within 45 yards by 75. Lasts 30 min.Classic: Increases the attack power of party members within 45 yards by 75. Lasts 30 min.
VolleyRank 2Changed420 manaChanneled, 6 sec35 yd rangeContinuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.Classic: Continuously fires a volley of ammo at the target area, causing 65 Arcane damage to enemy targets within 8 yards every second for 6 sec.Classic: 420 mana, Channeled, 6 sec, 1 min cooldown, 35 yd range
Level 52
Aimed ShotRank 5Changed260 mana2 sec cast6 sec cooldown35 yd rangeAn aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.Classic: An aimed shot that increases ranged damage by 460.Classic: 260 mana, 3 sec cast, 6 sec cooldown, 35 yd range
Arcane ShotRank 7Changed160 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 170 Arcane damage.Classic: An instant shot that causes 145 Arcane damage.
Mend PetRank 6385 manaChanneled, 5 sec20 yd rangeHeals your pet 189 health every second while you focus. Lasts 5 sec.
Level 54
CounterattackRank 4ChangedTalent needed85 manaInstant5 sec cooldownMelee rangeA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.Classic: A strike that becomes active after parrying an opponent's attack. This attack deals 110 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Explosive TrapRank 3Changed520 manaInstant30 sec cooldownPlace a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 520 mana, Instant, 15 sec cooldown
Level 56
Aspect of the WildRank 2Changed115 manaInstantThe hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.Classic: The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Immolation TrapRank 5Changed245 manaInstant30 sec cooldownPlace a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.Classic: Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 245 mana, Instant, 15 sec cooldown
Raptor StrikeRank 8Changed100 manaInstant6 sec cooldownMelee rangeA strong attack that deals melee weapon damage plus 70.Classic: A strong attack that increases melee damage by 140.
Viper StingRank 3Changed215 mana-1000 sec cast15 sec cooldown35 yd rangeStings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.Classic: 215 mana, -1000 sec cast, 35 yd range
Level 58
Aspect of the HawkRank 6Changed110 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.Classic: The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.
Hunter's MarkRank 4Changed60 manaInstant100 yd rangePlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.Classic: Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Mongoose BiteRank 4Changed65 manaInstant5 sec cooldownMelee rangeCounterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.Classic: Counterattack the enemy for 115 damage. Can only be performed after you dodge.
Serpent StingRank 8Changed230 mana-1000 sec cast35 yd rangeStings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Classic: Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Sniper ShotRank 3NewTalent neededAutomatic365 mana4 sec cast15 sec cooldown45 yd rangeA long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.
VolleyRank 3Changed490 manaChanneled, 6 sec35 yd rangeContinuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.Classic: Continuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec.Classic: 490 mana, Channeled, 6 sec, 1 min cooldown, 35 yd range
Level 60
Aimed ShotRank 6Changed310 mana2 sec cast6 sec cooldown35 yd rangeAn aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.Classic: An aimed shot that increases ranged damage by 600.Classic: 310 mana, 3 sec cast, 6 sec cooldown, 35 yd range
Arcane ShotRank 8Changed190 mana-1000 sec cast6 sec cooldown35 yd rangeAn instant shot that causes 217 Arcane damage.Classic: An instant shot that causes 183 Arcane damage.
Aspect of the BeastRank 4New rank110 manaInstantYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Aspect of the HawkRank 7Book in Classic120 manaInstantThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Distracting ShotRank 6110 mana-1000 sec cast8 sec cooldown35 yd rangeDistract the target, causing threat. More effective than Distracting Shot (Rank 5).
Freezing TrapRank 3Changed100 manaInstant30 sec cooldownPlace a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.Classic: Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.Classic: 100 mana, Instant, 15 sec cooldown
LacerateRank 4New95 manaInstantMelee rangeWounds the target causing them to bleed for 406 damage over 21 sec.
Mend PetRank 7480 manaChanneled, 5 sec20 yd rangeHeals your pet 245 health every second while you focus. Lasts 5 sec.
Serpent StingRank 9Book in Classic250 mana-1000 sec cast35 yd rangeStings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Summon HawkRank 4NewTalent needed190 mana-1000 sec cast6 sec cooldown35 yd rangeCommand a hawk to dive-bomb your targeted enemy, dealing (depends on your stats) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Tranquilizing ShotBook in Classic270 mana-1000 sec cast20 sec cooldown35 yd rangeAttempts to remove 1 Frenzy effect from an enemy creature.
Trueshot AuraRank 4ChangedTalent needed525 manaInstantIncreases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.Classic: Increases the attack power of party members within 45 yards by 100. Lasts 30 min.
Wing ClipRank 380 manaInstantMelee rangeInflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.

Levels are those of the game files. Trainer prices are not in the game client, so none are shown. "Quest in Classic" and "Book in Classic" say how Classic players got the spell (cMaNGOS classic-db); Forever may hand it out differently.

What changes for Hunter abilities compared with Classic?

Compared with Classic Era, the WoW Forever Hunter has 3 new abilities, 24 with new numbers, levels or ranks, none with only a new text and 25 unchanged. We compare the tooltip text, level, cost, cast time, cooldown and range of every rank in both game clients; a change made only on the server does not show. New: Lacerate (30), Summon Hawk (36) and Sniper Shot (48).

New in WoW Forever

Changed since Classic

Which Classic Hunter abilities are gone in WoW Forever?

1 Classic Era Hunter ability is not taught any more in WoW Forever: Wyvern Sting. Blizzard announced its removal. The list below shows each one as Classic had it, with its levels, so you know what not to look for at your trainer. Talents are not counted here: they have their own calculator.

Removed

Where does this list come from?

From the game tables of the WoW Forever beta client (build 1.60.1.70532) and of Classic Era (build 1.15.9.70003), read on wago.tools: levels, ranks, costs, cooldowns and tooltip texts. How Classic players got each spell (trainer, quest, book) comes from the cMaNGOS classic-db project. Trainer prices are not in these files, so we show none. Beta data can change before the November 4, 2026 launch.

Sources

Questions about Hunter abilities

How many abilities does the Hunter have in WoW Forever?

52 abilities with 134 ranks from level 1 to 60, according to the game files of the beta (build 1.60.1.70532). Talents are not counted: they have their own tree.

What are the new Hunter abilities in WoW Forever?

3 new abilities compared with Classic Era: Lacerate (level 30), Summon Hawk (level 36) and Sniper Shot (level 48).

Which Hunter abilities were removed in WoW Forever?

Wyvern Sting.

What does the Hunter learn at level 20 in WoW Forever?

At level 20, the Hunter learns Aimed Shot (rank 1), Arcane Shot (rank 3), Aspect of the Cheetah, Disengage (rank 1), Distracting Shot (rank 2), Freezing Trap (rank 1) and Mend Pet (rank 2), according to the beta game files.

How much do Hunter abilities cost at the trainer in WoW Forever?

The game files do not contain trainer prices, which are kept on Blizzard's servers, so this page shows none. Classic prices can change on Forever: check them with your class trainer in game.