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Forever Mastery

Warlock

Warlock abilities by level in WoW Forever

In WoW Forever the Warlock learns 49 abilities from level 1 to 60, 161 ranks in all, according to the game files of the beta (build 1.60.1.70532). Compared with Classic Era, 3 are new, 25 have new numbers, levels or ranks and 2 Classic abilities are gone. Every rank below has its level, cost, cast time, cooldown and effect.

abilities
49
ranks
161
new
3
changed
25
new text
5
as in Classic
16
removed
2

Which abilities does the Warlock learn at each level?

The WoW Forever Warlock learns something at 30 different levels between 1 and 60, for 161 ranks of 49 abilities. At level 1 it starts with Demon Skin, Immolate, Shadow Bolt and Summon Imp. The table gives each rank at the level written in the beta game files, with its cost, cast time, cooldown, range and effect, and what Classic Era had when it differs.

Levels
AbilityCost and timingEffect
Level 1
Demon SkinRank 1New textAutomaticKnown from the start in Classic50 manaInstantProtects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 40 and restores 3 Health per 5 sec. for 30 min.
ImmolateRank 1Changed25 mana2 sec cast30 yd rangeBurns the enemy for 8 Fire damage and then an additional 15 Fire damage over 15 sec.Classic: Burns the enemy for 8 Fire damage and then an additional 20 Fire damage over 15 sec.
Shadow BoltRank 1ChangedAutomaticKnown from the start in Classic25 mana1.7 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 11 to 15 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 12 to 16 Shadow damage.
Summon ImpQuest in Classic80% of base mana10 sec castSummons an Imp under the command of the Warlock.
Level 4
CorruptionRank 135 mana2 sec cast30 yd rangeCorrupts the target, causing 40 Shadow damage over 12 sec.
Curse of WeaknessRank 1Changed20 manaInstant30 yd rangePhysical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: Damage caused by the target is reduced by 3 for 2 min. Only one Curse per Warlock can be active on any one target.
Level 6
Life TapRank 1ChangedInstantConverts (depends on your stats) Health into (depends on your stats) Mana for you. Spirit increases the amount converted.Classic: Converts 20 health into 20 mana.
Shadow BoltRank 2Changed40 mana2.2 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 20 to 26 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 23 to 29 Shadow damage.
Level 8
Bane of AgonyRank 1Changed25 manaInstant30 yd rangeAfflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with agony, causing 84 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
FearRank 115% of base mana1.5 sec cast20 yd rangeStrikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Level 10
Create HealthstoneRank 1Changed95 mana3 sec castReagents: 1 Soul ShardCreates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Minor Healthstone that can be used to instantly restore 100 health. Conjured items disappear if logged out for more than 15 minutes.
Demon SkinRank 2New text120 manaInstantProtects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 120 and restores 5 Health per 5 sec. for 30 min.
Drain SoulRank 1Changed55 manaChanneled, 15 sec30 yd rangeDrains the soul of the target, causing 85 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.Classic: Drains the soul of the target, causing 55 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
ImmolateRank 2Changed45 mana2 sec cast30 yd rangeBurns the enemy for 17 Fire damage and then an additional 30 Fire damage over 15 sec.Classic: Burns the enemy for 19 Fire damage and then an additional 40 Fire damage over 15 sec.
Summon VoidwalkerQuest in Classic100% of base mana10 sec castReagents: 1 Soul ShardSummons a Voidwalker under the command of the Warlock.
Level 12
Curse of WeaknessRank 2Changed35 manaInstant30 yd rangePhysical damage caused by the target is reduced by 7 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: Damage caused by the target is reduced by 6 for 2 min. Only one Curse per Warlock can be active on any one target.
Health FunnelRank 1Changed11Channeled, 10 sec20 yd rangeGives 12 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels.
Shadow BoltRank 3Changed70 mana2.8 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 37 to 43 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 48 to 56 Shadow damage.
Level 14
CorruptionRank 2Changed55 mana2 sec cast30 yd rangeCorrupts the target, causing 65 Shadow damage over 15 sec.Classic: Corrupts the target, causing 90 Shadow damage over 15 sec.
Curse of RecklessnessRank 1Changed35 manaInstant30 yd rangeCurses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Classic: Curses the target with recklessness, increasing melee attack power by 20 but reducing armor by 140 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Drain LifeRank 1Changed55 manaChanneled, 5 sec20 yd rangeTransfers 10 health every 1 second from the target to the caster. Lasts 5 sec.Classic: Transfers 10 health every second from the target to the caster. Lasts 5 sec.
Level 16
Life TapRank 2ChangedInstantConverts (depends on your stats) Health into (depends on your stats) Mana for you. Spirit increases the amount converted.Classic: Converts 65 health into 65 mana
Unending Breath50 manaInstant30 yd rangeAllows the target to breathe underwater for 10 min.
Level 18
Bane of AgonyRank 2Changed50 manaInstant30 yd rangeAfflicts the target with agony, causing 120 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with agony, causing 180 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Create SoulstoneRank 185% of base mana3 sec castReagents: 1 Soul ShardCreates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana. Conjured items disappear if logged out for more than 15 minutes.
Searing PainRank 1Changed45 mana1.5 sec cast30 yd rangeInflict searing pain on the enemy target, causing 21 to 25 Fire damage. Causes a high amount of threat.Classic: Inflict searing pain on the enemy target, causing 34 to 42 Fire damage. Causes a high amount of threat.
Level 20
Curse of the ElementsRank 1Changed50 manaInstant30 yd rangeCurses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.Classic: level 32Classic: Curses the target for 5 min, reducing Fire and Frost resistances by 45 and increasing Fire and Frost damage taken by 6%. Only one Curse per Warlock can be active on any one target.Classic: 100 mana, Instant, 30 yd range
Demon ArmorRank 1New text275 manaInstantProtects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 210, Shadow resistance by 3 and restores 7 health every 5 sec. for 30 min.
Health FunnelRank 2Changed15Channeled, 10 sec20 yd rangeGives 24 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 24 health to the caster's pet every second for 10 sec as long as the caster channels.
ImmolateRank 3Changed90 mana2 sec cast30 yd rangeBurns the enemy for 32 Fire damage and then an additional 60 Fire damage over 15 sec.Classic: Burns the enemy for 45 Fire damage and then an additional 90 Fire damage over 15 sec.
Rain of FireRank 1Changed295 manaChanneled, 8 sec30 yd rangeCalls down a fiery rain to burn enemies in the area of effect for 160 Fire damage over 8 sec.Classic: Calls down a fiery rain to burn enemies in the area of effect for 168 Fire damage over 8 sec.
Ritual of Summoning300 manaChanneled, 10 min30 yd rangeReagents: 1 Soul ShardBegins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
Shadow BoltRank 4Changed110 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 54 to 62 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 86 to 98 Shadow damage.
Summon IncubusNew100% of base mana10 sec castReagents: 1 Soul ShardSummons an Incubus under the command of the Warlock.Blizzard: Class Deep Dive: Rogue and Warlock (October 7, 2026)
Summon SuccubusQuest in Classic100% of base mana10 sec castReagents: 1 Soul ShardSummons a Succubus under the command of the Warlock.
Level 22
Create HealthstoneRank 2Changed240 mana3 sec castReagents: 1 Soul ShardCreates a Lesser Healthstone that can be used to instantly restore 300 health. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Lesser Healthstone that can be used to instantly restore 250 health. Conjured items disappear if logged out for more than 15 minutes.
Curse of WeaknessRank 3Changed70 manaInstant30 yd rangePhysical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: Damage caused by the target is reduced by 10 for 2 min. Only one Curse per Warlock can be active on any one target.
Drain LifeRank 2Changed85 manaChanneled, 5 sec20 yd rangeTransfers 14 health every 1 second from the target to the caster. Lasts 5 sec.Classic: Transfers 17 health every second from the target to the caster. Lasts 5 sec.
Eye of Kilrogg100 manaChanneled, 45 sec50000 yd rangeSummons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
Level 24
CorruptionRank 3Changed100 mana2 sec cast30 yd rangeCorrupts the target, causing 132 Shadow damage over 18 sec.Classic: Corrupts the target, causing 222 Shadow damage over 18 sec.
Drain ManaRank 195 manaChanneled, 5 sec20 yd rangeTransfers 42 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Drain SoulRank 2Changed125 manaChanneled, 15 sec30 yd rangeDrains the soul of the target, causing 170 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.Classic: Drains the soul of the target, causing 155 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
Sense DemonsInstantShows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.
ShadowburnRank 2ChangedTalent needed130 manaInstant15 sec cooldown30 yd rangeReagents: 1 Soul ShardInstantly blasts the target for 75 to 85 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: Instantly blasts the target for 115 to 131 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: 130 mana, Instant, 15 sec cooldown, 20 yd range
Level 26
Curse of TonguesRank 1New text80 manaInstant30 yd rangeForces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.Classic: Forces the target to speak in Demonic, slowing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
Detect InvisibilityRank 150 manaInstant30 yd rangeAllows the friendly target to detect lesser invisibility for 10 min.
Life TapRank 3ChangedInstantConverts (depends on your stats) Health into (depends on your stats) Mana for you. Spirit increases the amount converted.Classic: Converts 130 health into 130 mana
Searing PainRank 2Changed68 mana1.5 sec cast30 yd rangeInflict searing pain on the enemy target, causing 30 to 36 Fire damage. Causes a high amount of threat.Classic: Inflict searing pain on the enemy target, causing 59 to 71 Fire damage. Causes a high amount of threat.
Level 28
Bane of AgonyRank 3Changed90 manaInstant30 yd rangeAfflicts the target with agony, causing 168 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with agony, causing 324 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
BanishRank 1100 mana1.5 sec cast30 yd rangeBanishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
Create FirestoneRank 1Changed500 mana3 sec castReagents: 1 Soul ShardCreates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Lesser Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 25 to 35 additional Fire damage. In addition, equipping the Lesser Firestone increases the damage done by fire spells by 10. Conjured items disappear if logged out for more than 15 minutes.
Curse of RecklessnessRank 2Changed60 manaInstant30 yd rangeCurses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Classic: Curses the target with recklessness, increasing melee attack power by 45 but reducing armor by 290 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Health FunnelRank 3Changed24Channeled, 10 sec20 yd rangeGives 43 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 43 health to the caster's pet every second for 10 sec as long as the caster channels.
Shadow BoltRank 5Changed160 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 73 to 83 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 142 to 162 Shadow damage.
Level 30
Create SoulstoneRank 285% of base mana3 sec castReagents: 1 Soul ShardCreates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
Curse of the ElementsRank 2Changed100 manaInstant30 yd rangeCurses the target for 5 min, reducing Magic resistances by 45 and increasing Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.Classic: level 46Classic: Curses the target for 5 min, reducing Fire and Frost resistances by 60 and increasing Fire and Frost damage taken by 8%. Only one Curse per Warlock can be active on any one target.Classic: 150 mana, Instant, 30 yd range
Demon ArmorRank 2New text520 manaInstantProtects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 300, Shadow resistance by 6 and restores 9 health every 5 sec. for 30 min.
Drain LifeRank 3Changed135 manaChanneled, 5 sec20 yd rangeTransfers 22 health every 1 second from the target to the caster. Lasts 5 sec.Classic: Transfers 29 health every second from the target to the caster. Lasts 5 sec.
HellfireRank 1Changed645 manaChanneled, 15 secIgnites the area surrounding the caster, causing 82 Fire damage to himself and 82 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.Classic: Ignites the area surrounding the caster, causing 83 Fire damage to himself and 83 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
ImmolateRank 4Changed155 mana2 sec cast30 yd rangeBurns the enemy for 56 Fire damage and then an additional 95 Fire damage over 15 sec.Classic: Burns the enemy for 90 Fire damage and then an additional 165 Fire damage over 15 sec.
Subjugate DemonRank 1300 mana3 sec cast30 yd rangeReagents: 1 Soul ShardSubjugates the target demon, up to level 32, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Summon FelhunterQuest in Classic100% of base mana10 sec castReagents: 1 Soul ShardSummons a Felhunter under the command of the Warlock.
Level 32
ConflagrateRank 2New rankTalent needed130 manaInstant10 sec cooldown30 yd rangeIgnites a target that is already afflicted by your Immolate spell, dealing 107 to 137 Fire damage and consuming your Immolate effect.
Curse of WeaknessRank 4Changed95 manaInstant30 yd rangePhysical damage caused by the target is reduced by 18 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: Damage caused by the target is reduced by 15 for 2 min. Only one Curse per Warlock can be active on any one target.
FearRank 215% of base mana1.5 sec cast20 yd rangeStrikes fear in the enemy, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Shadow WardRank 1135 manaInstant30 sec cooldownAbsorbs 290 shadow damage. Lasts 30 sec.
ShadowburnRank 3ChangedTalent needed190 manaInstant15 sec cooldown30 yd rangeReagents: 1 Soul ShardInstantly blasts the target for 111 to 125 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: Instantly blasts the target for 186 to 210 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: 190 mana, Instant, 15 sec cooldown, 20 yd range
Level 34
CorruptionRank 4Changed160 mana2 sec cast30 yd rangeCorrupts the target, causing 168 Shadow damage over 18 sec.Classic: Corrupts the target, causing 324 Shadow damage over 18 sec.
Create HealthstoneRank 3Changed475 mana3 sec castReagents: 1 Soul ShardCreates a Healthstone that can be used to instantly restore 600 health. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Healthstone that can be used to instantly restore 500 health. Conjured items disappear if logged out for more than 15 minutes.
Drain ManaRank 2155 manaChanneled, 5 sec20 yd rangeTransfers 68 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Rain of FireRank 2Changed605 manaChanneled, 8 sec30 yd rangeCalls down a fiery rain to burn enemies in the area of effect for 364 Fire damage over 8 sec.Classic: Calls down a fiery rain to burn enemies in the area of effect for 384 Fire damage over 8 sec.
Searing PainRank 3Changed91 mana1.5 sec cast30 yd rangeInflict searing pain on the enemy target, causing 40 to 48 Fire damage. Causes a high amount of threat.Classic: Inflict searing pain on the enemy target, causing 86 to 104 Fire damage. Causes a high amount of threat.
Level 36
Create FirestoneRank 2Changed700 mana3 sec castReagents: 1 Soul ShardCreates a Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 40 to 60 additional Fire damage. In addition, equipping the Firestone increases the damage done by fire spells by 14. Conjured items disappear if logged out for more than 15 minutes.
Create SpellstoneRank 1Changed500 mana5 sec castReagents: 1 Soul ShardCreates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Spellstone for the caster. When equipped and used, the Spellstone removes all magic effects from the caster and will absorb 400 magic damage for 1 min. In addition, equipping the Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.
Health FunnelRank 4Changed39Channeled, 10 sec20 yd rangeGives 64 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 64 health to the caster's pet every second for 10 sec as long as the caster channels.
Life TapRank 4ChangedInstantConverts (depends on your stats) Health into (depends on your stats) Mana for you. Spirit increases the amount converted.Classic: Converts 210 health into 210 mana
Shadow BoltRank 6Changed210 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 95 to 107 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 204 to 230 Shadow damage.
Level 38
Bane of AgonyRank 4Changed130 manaInstant30 yd rangeAfflicts the target with agony, causing 252 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with agony, causing 504 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Detect InvisibilityRank 290 manaInstant30 yd rangeAllows the friendly target to detect invisibility for 10 min.
Drain LifeRank 4Changed185 manaChanneled, 5 sec20 yd rangeTransfers 28 health every 1 second from the target to the caster. Lasts 5 sec.Classic: Transfers 41 health every second from the target to the caster. Lasts 5 sec.
Drain SoulRank 3Changed210 manaChanneled, 15 sec30 yd rangeDrains the soul of the target, causing 270 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.Classic: Drains the soul of the target, causing 295 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
Siphon LifeRank 2ChangedTalent needed205 manaInstant30 yd rangeTransfers 19 health from the target to the caster every 3 sec. Lasts 30 sec.Classic: Transfers 22 health from the target to the caster every 3 sec. Lasts 30 sec.
Level 40
Create SoulstoneRank 385% of base mana3 sec castReagents: 1 Soul ShardCreates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1100 health and 1700 mana. Conjured items disappear if logged out for more than 15 minutes.
Curse of the ElementsRank 3Changed150 manaInstant30 yd rangeCurses the target for 5 min, reducing Magic resistances by 60 and increasing Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.Classic: level 60Classic: Curses the target for 5 min, reducing Fire and Frost resistances by 75 and increasing Fire and Frost damage taken by 10%. Only one Curse per Warlock can be active on any one target.Classic: 200 mana, Instant, 30 yd range
Demon ArmorRank 3New text800 manaInstantProtects the caster, increasing armor by 390, Shadow resistance by 9 and increases health regeneration by 11 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 390, Shadow resistance by 9 and restores 11 health every 5 sec. for 30 min.
Howl of TerrorRank 1150 mana2 sec cast40 sec cooldownHowl, causing 5 enemies within 10 yds to flee in terror for 10 sec. Damage caused may interrupt the effect.
ImmolateRank 5Changed220 mana2 sec cast30 yd rangeBurns the enemy for 72 Fire damage and then an additional 125 Fire damage over 15 sec.Classic: Burns the enemy for 134 Fire damage and then an additional 255 Fire damage over 15 sec.
ShadowburnRank 4ChangedTalent needed245 manaInstant15 sec cooldown30 yd rangeReagents: 1 Soul ShardInstantly blasts the target for 139 to 157 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: Instantly blasts the target for 261 to 293 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: 245 mana, Instant, 15 sec cooldown, 20 yd range
Summon FelsteedChangedQuest in Classic100 mana3 sec castSummons a Felsteed, which serves as a mount for the caster.Classic: Summons a Felsteed, which serves as a mount for the caster. Speed is increased by 60%.
Level 42
Curse of RecklessnessRank 3Changed90 manaInstant30 yd rangeCurses the target with recklessness, reducing the target's armor by 395 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Classic: Curses the target with recklessness, increasing melee attack power by 65 but reducing armor by 465 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Curse of WeaknessRank 5Changed130 manaInstant30 yd rangePhysical damage caused by the target is reduced by 26 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: Damage caused by the target is reduced by 22 for 2 min. Only one Curse per Warlock can be active on any one target.
Death CoilRank 1Changed435 manaInstant2 min cooldown30 yd rangeCauses the enemy target to run in horror for 3 sec and causes 272 Shadow damage. The caster gains 100% of the damage caused in health.Classic: Causes the enemy target to run in horror for 3 sec and causes 287 Shadow damage. The caster gains 100% of the damage caused in health.Classic: 430 mana, Instant, 2 min cooldown, 30 yd range
HellfireRank 2Changed975 manaChanneled, 15 secIgnites the area surrounding the caster, causing 137 Fire damage to himself and 137 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.Classic: Ignites the area surrounding the caster, causing 139 Fire damage to himself and 139 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Searing PainRank 4Changed118 mana1.5 sec cast30 yd rangeInflict searing pain on the enemy target, causing 56 to 68 Fire damage. Causes a high amount of threat.Classic: Inflict searing pain on the enemy target, causing 122 to 146 Fire damage. Causes a high amount of threat.
Shadow WardRank 2195 manaInstant30 sec cooldownAbsorbs 470 shadow damage. Lasts 30 sec.
Level 44
CorruptionRank 5Changed225 mana2 sec cast30 yd rangeCorrupts the target, causing 240 Shadow damage over 18 sec.Classic: Corrupts the target, causing 486 Shadow damage over 18 sec.
Drain ManaRank 3225 manaChanneled, 5 sec20 yd rangeTransfers 99 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Health FunnelRank 5Changed45Channeled, 10 sec20 yd rangeGives 89 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 89 health to the caster's pet every second for 10 sec as long as the caster channels.
Shadow BoltRank 7Changed265 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 133 to 149 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 281 to 315 Shadow damage.
Subjugate DemonRank 2500 mana3 sec cast30 yd rangeReagents: 1 Soul ShardSubjugates the target demon, up to level 47, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Level 46
Create FirestoneRank 3Changed900 mana3 sec castReagents: 1 Soul ShardCreates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Greater Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 60 to 90 additional Fire damage. In addition, equipping the Greater Firestone increases the damage done by fire spells by 17. Conjured items disappear if logged out for more than 15 minutes.
Create HealthstoneRank 4Changed750 mana3 sec castReagents: 1 Soul ShardCreates a Greater Healthstone that can be used to instantly restore 960 health. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Greater Healthstone that can be used to instantly restore 800 health. Conjured items disappear if logged out for more than 15 minutes.
Drain LifeRank 5Changed240 manaChanneled, 5 sec20 yd rangeTransfers 39 health every 1 second from the target to the caster. Lasts 5 sec.Classic: Transfers 55 health every second from the target to the caster. Lasts 5 sec.
Life TapRank 5ChangedInstantConverts (depends on your stats) Health into (depends on your stats) Mana for you. Spirit increases the amount converted.Classic: Converts 300 health into 300 mana
Rain of FireRank 3Changed885 manaChanneled, 8 sec30 yd rangeCalls down a fiery rain to burn enemies in the area of effect for 596 Fire damage over 8 sec.Classic: Calls down a fiery rain to burn enemies in the area of effect for 620 Fire damage over 8 sec.
Level 48
Bane of AgonyRank 5Changed170 manaInstant30 yd rangeAfflicts the target with agony, causing 396 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with agony, causing 780 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
BanishRank 2200 mana1.5 sec cast30 yd rangeBanishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
ConflagrateRank 3ChangedTalent needed200 manaInstant10 sec cooldown30 yd rangeIgnites a target that is already afflicted by your Immolate spell, dealing 172 to 216 Fire damage and consuming your Immolate effect.Classic: Ignites a target that is already afflicted by Immolate, dealing 316 to 396 Fire damage and consuming the Immolate spell.
Create SpellstoneRank 2Changed750 mana5 sec castReagents: 1 Soul ShardCreates a Greater Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Greater Spellstone for the caster. When equipped and used, the Greater Spellstone removes all magic effects from the caster and will absorb 650 magic damage for 1 min. In addition, equipping the Greater Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.
ShadowburnRank 5ChangedTalent needed305 manaInstant15 sec cooldown30 yd rangeReagents: 1 Soul ShardInstantly blasts the target for 192 to 214 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: Instantly blasts the target for 350 to 392 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: 305 mana, Instant, 15 sec cooldown, 20 yd range
Siphon LifeRank 3ChangedTalent needed285 manaInstant30 yd rangeTransfers 29 health from the target to the caster every 3 sec. Lasts 30 sec.Classic: Transfers 33 health from the target to the caster every 3 sec. Lasts 30 sec.
Soul FireRank 1Changed305 mana6 sec cast1 min cooldown30 yd rangeReagents: 1 Soul ShardBurn the enemy's soul, causing 334 to 420 Fire damage.Classic: Burn the enemy's soul, causing 623 to 783 Fire damage.
Level 50
Create SoulstoneRank 485% of base mana3 sec castReagents: 1 Soul ShardCreates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1600 health and 2200 mana. Conjured items disappear if logged out for more than 15 minutes.
Curse of the ElementsRank 4New rank200 manaInstant30 yd rangeCurses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
Curse of TonguesRank 2New text110 manaInstant30 yd rangeForces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.Classic: Forces the target to speak in Demonic, slowing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
Death CoilRank 2Changed525 manaInstant2 min cooldown30 yd rangeCauses the enemy target to run in horror for 3 sec and causes 359 Shadow damage. The caster gains 100% of the damage caused in health.Classic: Causes the enemy target to run in horror for 3 sec and causes 375 Shadow damage. The caster gains 100% of the damage caused in health.Classic: 495 mana, Instant, 2 min cooldown, 30 yd range
Demon ArmorRank 4New text1150 manaInstantProtects the caster, increasing armor by 480, Shadow resistance by 12 and increases health regeneration by 13 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 480, Shadow resistance by 12 and restores 13 health every 5 sec. for 30 min.
Detect InvisibilityRank 3140 manaInstant30 yd rangeAllows the friendly target to detect greater invisibility for 10 min.
ImmolateRank 6Changed295 mana2 sec cast30 yd rangeBurns the enemy for 106 Fire damage and then an additional 190 Fire damage over 15 sec.Classic: Burns the enemy for 192 Fire damage and then an additional 365 Fire damage over 15 sec.
IncinerateRank 2NewTalent needed265 mana2.5 sec cast30 yd rangeDeals 134 to 156 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
InfernoQuest in Classic100% of base mana2 sec cast1 h cooldown30 yd rangeReagents: 1 Infernal StoneSummons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.
Searing PainRank 5Changed141 mana1.5 sec cast30 yd rangeInflict searing pain on the enemy target, causing 78 to 92 Fire damage. Causes a high amount of threat.Classic: Inflict searing pain on the enemy target, causing 158 to 188 Fire damage. Causes a high amount of threat.
Level 52
Curse of WeaknessRank 6Changed175 manaInstant30 yd rangePhysical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: Damage caused by the target is reduced by 31 for 2 min. Only one Curse per Warlock can be active on any one target.
Drain SoulRank 4Changed290 manaChanneled, 15 sec30 yd rangeDrains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.Classic: Drains the soul of the target, causing 455 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
Health FunnelRank 6Changed62Channeled, 10 sec20 yd rangeGives 119 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 119 health to the caster's pet every second for 10 sec as long as the caster channels.
Shadow BoltRank 8Changed315 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 180 to 202 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 360 to 402 Shadow damage.
Shadow WardRank 3255 manaInstant30 sec cooldownAbsorbs 675 shadow damage. Lasts 30 sec.
Level 54
ConflagrateRank 4ChangedTalent needed230 manaInstant10 sec cooldown30 yd rangeIgnites a target that is already afflicted by your Immolate spell, dealing 212 to 266 Fire damage and consuming your Immolate effect.Classic: Ignites a target that is already afflicted by Immolate, dealing 383 to 479 Fire damage and consuming the Immolate spell.
CorruptionRank 6Changed290 mana2 sec cast30 yd rangeCorrupts the target, causing 342 Shadow damage over 18 sec.Classic: Corrupts the target, causing 666 Shadow damage over 18 sec.
Drain LifeRank 6Changed300 manaChanneled, 5 sec20 yd rangeTransfers 51 health every 1 second from the target to the caster. Lasts 5 sec.Classic: Transfers 71 health every second from the target to the caster. Lasts 5 sec.
HellfireRank 3Changed1300 manaChanneled, 15 secIgnites the area surrounding the caster, causing 206 Fire damage to himself and 206 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.Classic: Ignites the area surrounding the caster, causing 208 Fire damage to himself and 208 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Howl of TerrorRank 2200 mana2 sec cast40 sec cooldownHowl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.
Level 56
Create FirestoneRank 4Changed1100 mana3 sec castReagents: 1 Soul ShardCreates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Major Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 80 to 120 additional Fire damage. In addition, equipping the Major Firestone increases the damage done by fire spells by 21. Conjured items disappear if logged out for more than 15 minutes.
Curse of RecklessnessRank 4Changed115 manaInstant30 yd rangeCurses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Classic: Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
FearRank 315% of base mana1.5 sec cast20 yd rangeStrikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Life TapRank 6ChangedInstantConverts (depends on your stats) Health into (depends on your stats) Mana for you. Spirit increases the amount converted.Classic: Converts 420 health into 420 mana
ShadowburnRank 6ChangedTalent needed365 manaInstant15 sec cooldown30 yd rangeReagents: 1 Soul ShardInstantly blasts the target for 251 to 281 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: Instantly blasts the target for 450 to 502 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Classic: 365 mana, Instant, 15 sec cooldown, 20 yd range
Soul FireRank 2Changed335 mana6 sec cast1 min cooldown30 yd rangeReagents: 1 Soul ShardBurn the enemy's soul, causing 383 to 479 Fire damage.Classic: Burn the enemy's soul, causing 703 to 881 Fire damage.
Level 58
Bane of AgonyRank 6Changed215 manaInstant30 yd rangeAfflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with agony, causing 1044 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Create HealthstoneRank 5Changed1120 mana3 sec castReagents: 1 Soul ShardCreates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Major Healthstone that can be used to instantly restore 1200 health. Conjured items disappear if logged out for more than 15 minutes.
Death CoilRank 3Changed600 manaInstant2 min cooldown30 yd rangeCauses the enemy target to run in horror for 3 sec and causes 454 Shadow damage. The caster gains 100% of the damage caused in health.Classic: Causes the enemy target to run in horror for 3 sec and causes 470 Shadow damage. The caster gains 100% of the damage caused in health.Classic: 565 mana, Instant, 2 min cooldown, 30 yd range
Rain of FireRank 4Changed1185 manaChanneled, 8 sec30 yd rangeCalls down a fiery rain to burn enemies in the area of effect for 880 Fire damage over 8 sec.Classic: Calls down a fiery rain to burn enemies in the area of effect for 904 Fire damage over 8 sec.
Searing PainRank 6Changed168 mana1.5 sec cast30 yd rangeInflict searing pain on the enemy target, causing 105 to 123 Fire damage. Causes a high amount of threat.Classic: Inflict searing pain on the enemy target, causing 204 to 240 Fire damage. Causes a high amount of threat.
Siphon LifeRank 4ChangedTalent needed365 manaInstant30 yd rangeTransfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.Classic: Transfers 45 health from the target to the caster every 3 sec. Lasts 30 sec.
Subjugate DemonRank 3700 mana3 sec cast30 yd rangeReagents: 1 Soul ShardSubjugates the target demon, up to level 62, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Level 60
Bane of DoomChanged300 manaInstant1 min cooldown30 yd rangeAfflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.Classic: Curses the target with impending doom, causing 3200 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players.
ConflagrateRank 5ChangedTalent needed255 manaInstant10 sec cooldown30 yd rangeIgnites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.Classic: Ignites a target that is already afflicted by Immolate, dealing 447 to 557 Fire damage and consuming the Immolate spell.
CorruptionRank 7ChangedBook in Classic340 mana2 sec cast30 yd rangeCorrupts the target, causing 438 Shadow damage over 18 sec.Classic: Corrupts the target, causing 822 Shadow damage over 18 sec.
Create SoulstoneRank 585% of base mana3 sec castReagents: 1 Soul ShardCreates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.
Create SpellstoneRank 3Changed1000 mana5 sec castReagents: 1 Soul ShardCreates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.Classic: Creates a Major Spellstone for the caster. When equipped and used, the Major Spellstone removes all magic effects from the caster and will absorb 900 magic damage for 1 min. In addition, equipping the Major Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.
Demon ArmorRank 5New text1580 manaInstantProtects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.Classic: Protects the caster, increasing armor by 570, Shadow resistance by 15 and restores 15 health every 5 sec. for 30 min.
Health FunnelRank 7Changed79Channeled, 10 sec20 yd rangeGives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels.
ImmolateRank 7Changed370 mana2 sec cast30 yd rangeBurns the enemy for 146 Fire damage and then an additional 260 Fire damage over 15 sec.Classic: Burns the enemy for 258 Fire damage and then an additional 485 Fire damage over 15 sec.
ImmolateRank 8ChangedBook in Classic380 mana2 sec cast30 yd rangeBurns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.Classic: Burns the enemy for 279 Fire damage and then an additional 510 Fire damage over 15 sec.
IncinerateRank 3NewTalent needed325 mana2.5 sec cast30 yd rangeDeals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Portal of SummoningNew100% of base manaChanneled, 2 min1 h cooldown30 yd rangeReagents: 5 Soul ShardBegins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
Ritual of DoomQuest in Classic100% of base manaChanneled, 1 min1 h cooldown30 yd rangeReagents: 1 Demonic FigurineBegins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.
Shadow BoltRank 9Changed370 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 237 to 265 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 455 to 507 Shadow damage.
Shadow BoltRank 10ChangedBook in Classic380 mana3 sec cast30 yd rangeSends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.Classic: Sends a shadowy bolt at the enemy, causing 482 to 538 Shadow damage.
Shadow WardRank 4Book in Classic320 manaInstant30 sec cooldownAbsorbs 920 shadow damage. Lasts 30 sec.
Summon DreadsteedChangedQuest in Classic150 mana3 sec cast10 yd rangeSummons a Dreadsteed, which serves as a mount for the caster.Classic: Summons a Dreadsteed, which serves as a mount for the caster. Speed is increased by 100%.

Levels are those of the game files. Trainer prices are not in the game client, so none are shown. "Quest in Classic" and "Book in Classic" say how Classic players got the spell (cMaNGOS classic-db); Forever may hand it out differently.

What changes for Warlock abilities compared with Classic?

Compared with Classic Era, the WoW Forever Warlock has 3 new abilities, 25 with new numbers, levels or ranks, 5 with only a new text and 16 unchanged. We compare the tooltip text, level, cost, cast time, cooldown and range of every rank in both game clients; a change made only on the server does not show. New: Summon Incubus (20), Incinerate (50) and Portal of Summoning (60).

New in WoW Forever

Changed since Classic

New text, same numbers and effect

Demon Skin, Create Soulstone (brings together Classic's Create Soulstone (Minor), Create Soulstone (Lesser), Create Soulstone, Create Soulstone (Greater) and Create Soulstone (Major)), Demon Armor, Curse of Tongues, Detect Invisibility (brings together Classic's Detect Lesser Invisibility, Detect Invisibility and Detect Greater Invisibility)

Which Classic Warlock abilities are gone in WoW Forever?

2 Classic Era Warlock abilities are not taught any more in WoW Forever: Curse of Shadow and Dark Pact. Blizzard announced their removal. The list below shows each one as Classic had it, with its levels, so you know what not to look for at your trainer. Talents are not counted here: they have their own calculator.

Removed

Where does this list come from?

From the game tables of the WoW Forever beta client (build 1.60.1.70532) and of Classic Era (build 1.15.9.70003), read on wago.tools: levels, ranks, costs, cooldowns and tooltip texts. How Classic players got each spell (trainer, quest, book) comes from the cMaNGOS classic-db project. Trainer prices are not in these files, so we show none. Beta data can change before the November 4, 2026 launch.

Sources

Questions about Warlock abilities

How many abilities does the Warlock have in WoW Forever?

49 abilities with 161 ranks from level 1 to 60, according to the game files of the beta (build 1.60.1.70532). Talents are not counted: they have their own tree.

What are the new Warlock abilities in WoW Forever?

3 new abilities compared with Classic Era: Summon Incubus (level 20), Incinerate (level 50) and Portal of Summoning (level 60).

Which Warlock abilities were removed in WoW Forever?

Curse of Shadow and Dark Pact.

What does the Warlock learn at level 20 in WoW Forever?

At level 20, the Warlock learns Curse of the Elements (rank 1), Demon Armor (rank 1), Health Funnel (rank 2), Immolate (rank 3), Rain of Fire (rank 1), Ritual of Summoning, Shadow Bolt (rank 4), Summon Incubus and Summon Succubus, according to the beta game files.

How much do Warlock abilities cost at the trainer in WoW Forever?

The game files do not contain trainer prices, which are kept on Blizzard's servers, so this page shows none. Classic prices can change on Forever: check them with your class trainer in game.