Warlock talents in WoW Forever
Plan your 51 Warlock points in WoW Forever across Affliction, Demonology and Destruction. Each talent is compared with Classic Era: 17 new, 32 changed, 15 removed. Click or tap a talent to add a point; the link keeps your build.
0 of 51 points
51 left, Level 10 needed
Affliction (0)
Demonology (0)
Destruction (0)
Talent icons © Blizzard Entertainment, the game's own, shown from Blizzard's image server.
What changes for Warlock talents in WoW Forever?
Compared with Classic Era, the WoW Forever Warlock has 17 new talents, 32 with new values, effects, ranks or places, and loses 15. New ones include Soul Harvest, Improved Drains, Pandemic and Malevolence. The new 16-point row holds Curse of Exhaustion, Fel Domination and Conflagrate.
Every Warlock talent in WoW Forever
The Warlock has 52 talents: 17 in Affliction, 19 in Demonology and 16 in Destruction. Each row needs 5 more points spent in the rows above: 5 for the second row, 15 for the 16-point row, 30 for the last. Values are those of the rank the talent teaches, from the beta files.
Affliction
| Talent | Row | Ranks | At max rank | Since Classic |
|---|---|---|---|---|
| Row 1 (0 pts) | Ranks 2 | Increases the amount of Mana awarded by your Life Tap spell by 20%. | Changed in ForeverWas in row 2Classic Era, rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%. | |
| Row 1 (0 pts) | Ranks 5 | Improves your chance to hit by 5% and reduces all threat you generate by 20%. | Changed in ForeverNew valuesClassic Era, rank 5: Reduces the chance for enemies to resist your Affliction spells by 10%. | |
| Row 1 (0 pts) | Ranks 5 | Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%. | Changed in ForeverNew valuesClassic Era, rank 5: Reduces the casting time of your Corruption spell by 2 sec. | |
| Row 2 (5 pts) | Ranks 2 | Increases the range of your Affliction spells by 20%. | Changed in ForeverWas in row 4Classic Era, rank 2: Increases the range of your Affliction spells by 20%. | |
| Row 2 (5 pts) | Ranks 2 | Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting. | New in Forever | |
| Row 2 (5 pts) | Ranks 3 | Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%. | New in Forever | |
| Row 3 (10 pts) | Ranks 2 | Increases the damage done by your Bane of Agony by 10%. | Changed in ForeverRanks: 3 in Classic Era, 2 in Forever. New valuesClassic Era, rank 3: Increases the damage done by your Curse of Agony by 6%. | |
| Row 3 (10 pts) | Ranks 3 | Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. New text, same numbers and effectClassic Era, rank 5: Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell. | |
| Row 3 (10 pts) | Ranks 1 | Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 50%. Lasts 30 sec. | Changed in ForeverNew valuesClassic Era, rank 1: Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec. | |
| Row 3 (10 pts) | Ranks 3 | Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%. | New in Forever | |
| Row 4 (15 pts) | Ranks 5 | Increases the critical effect chance of your Shadow spells by 5%. | New in Forever | |
| Row 4 (15 pts) | Ranks 2 | Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. | Changed in ForeverNew effect, same numbers (compare with the Classic Era text)Classic Era, rank 2: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%. | |
| Row 4 (15 pts) | Ranks 1 | Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target. | Changed in ForeverWas in row 5. New valuesClassic Era, rank 1: Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target. | |
| Row 5 (20 pts) | Ranks 1 | Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec. | Changed in ForeverNew valuesClassic Era, rank 1: Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec. | |
| Row 5 (20 pts) | Ranks 3 | Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. Was in row 2. New valuesClassic Era, rank 5: Increases the Health drained by your Drain Life spell by 10%. | |
| Row 6 (25 pts) | Ranks 5 | Increases the damage dealt or life drained by your Shadow spells by 10%. | As in Classic Era | |
| Row 7 (30 pts) | Ranks 1 | Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. | New in Forever |
Demonology
| Talent | Row | Ranks | At max rank | Since Classic |
|---|---|---|---|---|
| Row 1 (0 pts) | Ranks 2 | Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health. | Changed in ForeverWas in row 2. New valuesClassic Era, rank 2: Increases the amount of Health transferred by your Health Funnel spell by 20%. | |
| Row 1 (0 pts) | Ranks 3 | Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%. | Changed in ForeverNew valuesClassic Era, rank 3: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%. | |
| Row 1 (0 pts) | Ranks 5 | Increases your total Stamina by 15%. | Changed in ForeverNew valuesClassic Era, rank 5: Increases your total Stamina by 15% but reduces your total Spirit by 5%. | |
| Row 1 (0 pts) | Ranks 5 | Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%. | Changed in ForeverWas in row 4. New valuesClassic Era, rank 5: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%. | |
| Row 2 (5 pts) | Ranks 2 | Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%. | New in Forever | |
| Row 2 (5 pts) | Ranks 3 | Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%. | New text, same numbersNew text, same numbers and effectClassic Era, rank 3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%. | |
| Row 2 (5 pts) | Ranks 3 | Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. New valuesClassic Era, rank 5: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%. | |
| Row 2 (5 pts) | Ranks 2 | You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain. | New in Forever | |
| Row 3 (10 pts) | Ranks 3 | Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%. | As in Classic Era | |
| Row 3 (10 pts) | Ranks 1 | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec. | Changed in ForeverWas in row 5. New valuesClassic Era, rank 1: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec. | |
| Row 3 (10 pts) | Ranks 2 | Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%. | Changed in ForeverWas in row 4Classic Era, rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%. | |
| Row 4 (15 pts) | Ranks 2 | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. | New in Forever | |
| Row 4 (15 pts) | Ranks 1 | Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. | Changed in ForeverWas in row 3. Cost or cooldown changedClassic Era, rank 1: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. | |
| Row 4 (15 pts) | Ranks 3 | Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal (depends on your stats) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. | New in Forever | |
| Row 5 (20 pts) | Ranks 3 | Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec. | New in Forever | |
| Row 5 (20 pts) | Ranks 1 | When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active. | Changed in ForeverWas in row 7. New text, same numbers and effectClassic Era, rank 1: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active. | |
| Row 5 (20 pts) | Ranks 3 | Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active. | New in Forever | |
| Row 6 (25 pts) | Ranks 5 | Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%. | Changed in ForeverNew valuesClassic Era, rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level. | |
| Row 7 (30 pts) | Ranks 1 | Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect. | New in Forever |
Destruction
| Talent | Row | Ranks | At max rank | Since Classic |
|---|---|---|---|---|
| Row 1 (0 pts) | Ranks 2 | Increases the range of your Destruction spells by 20%. | Changed in ForeverWas in row 4Classic Era, rank 2: Increases the range of your Destruction spells by 20%. | |
| Row 1 (0 pts) | Ranks 5 | Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec. | Changed in ForeverNew valuesClassic Era, rank 5: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec. | |
| Row 1 (0 pts) | Ranks 5 | Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec. | Changed in ForeverWas in row 2. New text, same numbers and effectClassic Era, rank 5: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec. | |
| Row 2 (5 pts) | Ranks 5 | Reduces all damage taken by 10%. | New in Forever | |
| Row 2 (5 pts) | Ranks 3 | Reduces the Mana cost of your Destruction spells by 10%. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. Was in row 1. New valuesClassic Era, rank 5: Reduces the Mana cost of your Destruction spells by 5%. | |
| Row 2 (5 pts) | Ranks 5 | Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. | Changed in ForeverNew valuesClassic Era, rank 5: Gives your Destruction spells a 10% chance to daze the target for 5 sec. | |
| Row 3 (10 pts) | Ranks 5 | Increases the critical strike damage bonus of your Destruction spells by 100%. | Changed in ForeverRanks: 1 in Classic Era, 5 in Forever. Was in row 5Classic Era, rank 1: Increases the critical strike damage bonus of your Destruction spells by 100%. | |
| Row 3 (10 pts) | Ranks 1 | Instantly blasts the target for 66 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard. | Changed in ForeverNew valuesClassic Era, rank 1: Instantly blasts the target for 99 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. | |
| Row 4 (15 pts) | Ranks 3 | Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell. | Changed in ForeverRanks: 2 in Classic Era, 3 in Forever. New text, same numbers and effectClassic Era, rank 2: Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell. | |
| Row 4 (15 pts) | Ranks 3 | Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. New valuesClassic Era, rank 5: Increases the critical strike chance of your Searing Pain spell by 10%. | |
| Row 4 (15 pts) | Ranks 1 | Ignites a target that is already afflicted by your Immolate spell, dealing 95 Fire damage and consuming your Immolate effect. | Changed in ForeverWas in row 7. New values. Cost or cooldown changedClassic Era, rank 1: Ignites a target that is already afflicted by Immolate, dealing 306 Fire damage and consuming the Immolate spell. | |
| Row 5 (20 pts) | Ranks 2 | Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec. | Changed in ForeverNew valuesClassic Era, rank 2: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec. | |
| Row 5 (20 pts) | Ranks 1 | Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target. | New in Forever | |
| Row 5 (20 pts) | Ranks 3 | Increases the critical strike chance of your Conflagrate spell by 25%. | New in Forever | |
| Row 6 (25 pts) | Ranks 5 | Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard. | New in Forever | |
| Row 7 (30 pts) | Ranks 1 | Deals 97 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. | New in Forever |
Which Warlock talents were removed?
15 Classic Era Warlock talents are not in the WoW Forever tree of the beta: Improved Immolate, Emberstorm, Devastation, Improved Firebolt, Improved Lash of Pain, Improved Curse of Weakness and 9 more. The list shows them as Classic Era had them, at their last rank.
Improved Immolate
Destruction, row 5 of 7
Classic Era, rank 5: Increases the initial damage of your Immolate spell by 25%.
Emberstorm
Destruction, row 6 of 7
Classic Era, rank 5: Increases the damage done by your Fire spells by 10%.
Devastation
Destruction, row 3 of 7
Classic Era, rank 5: Increases the critical strike chance of your Destruction spells by 5%.
Improved Firebolt
Destruction, row 3 of 7
Classic Era, rank 2: Reduces the casting time of your Imp's Firebolt spell by 1 sec.
Improved Lash of Pain
Destruction, row 3 of 7
Classic Era, rank 2: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 6 sec.
Improved Curse of Weakness
Affliction, row 2 of 7
Classic Era, rank 3: Increases the effect of your Curse of Weakness by 20%.
Dark Pact
Affliction, row 7 of 7
Classic Era, rank 1: Drains 150 of your pet's Mana, returning 100% to you.
Improved Curse of Exhaustion
Affliction, row 5 of 7
Classic Era, rank 4: Increases the speed reduction of your Curse of Exhaustion by 20%.
Improved Drain Soul
Affliction, row 2 of 7
Classic Era, rank 2: Gives you a 100% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
Improved Drain Mana
Affliction, row 4 of 7
Classic Era, rank 2: Causes 30% of the Mana drained by your Drain Mana spell to damage the opponent.
Improved Healthstone
Demonology, row 1 of 7
Classic Era, rank 2: Increases the amount of Health restored by your Healthstone by 20%.
Fel Stamina
Demonology, row 3 of 7
Classic Era, rank 5: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.
Improved Firestone
Demonology, row 5 of 7
Classic Era, rank 2: Increases the bonus Fire damage from Firestones and the Firestone effect by 30%.
Improved Spellstone
Demonology, row 7 of 7
Classic Era, rank 2: Increases the amount of damage absorbed by your Spellstone by 30%.
Improved Subjugate Demon
Demonology, row 5 of 7
Classic Era, rank 5: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 10% and reduces the resist chance by 10%.
Questions about Warlock talents
How many talents does the Warlock have in WoW Forever?
52 in three trees: 17 in Affliction, 19 in Demonology and 16 in Destruction, from the beta game files (build 1.60.1.70532).
What are the new Warlock talents in WoW Forever?
17 talents are new compared with Classic Era: Soul Harvest, Improved Drains, Pandemic, Malevolence, Wrack, Demonic Aegis, Demonic Energies, Decimation, Demonic Brand, Improved Felhunter, Demonic Knowledge, Demonic Pact, Molten Skin, Bane of Havoc, Fire and Brimstone, Shadow and Flame and Incinerate.
Which Warlock talents were removed in WoW Forever?
15 Classic Era talents are not in the tree of the beta: Improved Immolate, Emberstorm, Devastation, Improved Firebolt, Improved Lash of Pain, Improved Curse of Weakness, Dark Pact, Improved Curse of Exhaustion, Improved Drain Soul, Improved Drain Mana, Improved Healthstone, Fel Stamina, Improved Firestone, Improved Spellstone and Improved Subjugate Demon.
What is the Warlock's 16-point talent in WoW Forever?
The one-point talents of the fourth row, which ask for 15 points in the rows above: Curse of Exhaustion (Affliction), Fel Domination (Demonology) and Conflagrate (Destruction).
Can the Warlock use dual spec in WoW Forever?
Yes. Dual Specialization opens at level 40 for every class, according to Blizzard, and you change talents at a class trainer in a capital city.
