Engineering in WoW Forever
Engineering has 247 recipes in WoW Forever according to the beta game tables, 75 of them absent from Classic. With the beta auction house prices of October 15, 2026 (1 player, test realm ClassicBetaPvE2, Alliance), the most profitable recipe is Goblin Jumper Cables, with a margin of 7g 93s 96c after the 5% auction house cut.
The most profitable crafts
- Goblin Jumper Cables+
- Deadly Scope+
- Gnomish Cloaking Device+
- Inlaid Mithril Cylinder Plans+
- Spellpower Goggles Xtreme+
Source: the beta auction house prices of October 15, 2026 (1 player, test realm ClassicBetaPvE2, Alliance).
All recipes
Enter your skill: the table keeps the recipes that still give points, coloured as in game, and works out the average cost of each point.
247 recipes
Point at a recipe to see the item, its stats and what its reagents cost at the AH.Tap next to a recipe to see the item, its stats and what its reagents cost at the AH.
| Learned at, yellow, green, grey | ||||
|---|---|---|---|---|
| Reagent BotNew1× Handful of Copper Bolts (1s 73c), 1× Copper Tube (1s 42c)Materials Margin − | ? skill to learn it unknown 20 23 25 | − | ||
| Rough Blasting Powder1× Rough Stone (5c)Given with the professionMaterials Margin + | 1 20 30 40 | + | ||
| SAF-T DynamiteNew2× Rough Blasting Powder (13c), 1× Linen Cloth (18c)Recipe item, skill 25Materials Margin + | 25 25 30 35 | + | ||
| SAF-T TabsNew1× Linen Cloak (1s), 1× Cerulean Dye (1g 68s 50c)Recipe item, skill 25Materials Margin — | 25 25 28 30 | — | — | |
| Crafted Light Shot1× Rough Blasting Powder (13c), 1× Copper Bar (61c)Given with the professionMaterials Margin + | 1 30 45 60 | + | ||
| Rough Dynamite1× Rough Blasting Powder (13c), 1× Linen Cloth (18c)Given with the professionMaterials Margin + | 1 30 45 60 | + | ||
| Handful of Copper Bolts1× Copper Bar (61c)From the trainer, at 30 (Classic level)Materials Margin + | 30 45 53 60 | + | ||
| SAF-T Copper BombNew1× Copper Bar (61c), 1× Handful of Copper Bolts (1s 73c), 2× Rough Blasting Powder (13c), 1× Linen Cloak (1s), 2× SAF-T TabsRecipe item, skill 55Materials —Margin — | 55 55 60 65 | — | — | — |
| Rough Copper Bomb1× Copper Bar (61c), 1× Handful of Copper Bolts (1s 73c), 2× Rough Blasting Powder (13c), 1× Linen Cloth (18c)From the trainer, at 30 (Classic level)Materials Margin − | 30 60 75 90 | − | ||
| Harvester Override SignalcasterNew4× Golem Isospring (24c), 2× Copper Modulator (2s 88c), 1× Crude Scope (1s 47c)Recipe item, skill 65Materials Margin — | 65 65 73 80 | — | — | |
| Arclight Spanner6× Copper Bar (61c)From the trainer, at 50 (Classic level)Materials Margin − | 50 70 80 90 | − | ||
| Copper Tube2× Copper Bar (61c), 1× Weak Flux (1s)From the trainer, at 50 (Classic level)Materials Margin − | 50 80 95 110 | − | ||
| Rough Boomstick1× Copper Tube (1s 42c), 1× Handful of Copper Bolts (1s 73c), 1× Wooden Stock (2s)From the trainer, at 50 (Classic level)Materials Margin − | 50 80 95 110 | − | ||
| Coarse Blasting Powder1× Coarse Stone (1s 93c)From the trainer, at 75 (Classic level)Materials Margin − | 75 85 90 95 | − | ||
| Crafted Heavy Shot1× Coarse Blasting Powder (1s 98c), 1× Copper Bar (61c)From the trainer, at 75 (Classic level)Materials Margin + | 75 85 90 95 | + | ||
| Coarse Dynamite3× Coarse Blasting Powder (1s 98c), 1× Linen Cloth (18c)From the trainer, at 75 (Classic level)Materials Margin + | 75 90 98 105 | + | ||
| Crude Scope1× Copper Tube (1s 42c), 1× Malachite (15c), 1× Handful of Copper Bolts (1s 73c)From the trainer, at 60 (Classic level)Materials Margin − | 60 90 105 120 | − | ||
| Satchel of Copper BombsNew20× Rough Copper Bomb (60c), 6× Light Leather (44c), 4× Handful of Copper Bolts (1s 73c)Recipe item, skill 85Materials Margin — | 85 90 93 95 | — | — | |
| Copper Modulator2× Handful of Copper Bolts (1s 73c), 1× Copper Bar (61c), 2× Linen Cloth (18c)From the trainer, at 65 (Classic level)Materials Margin − | 65 95 110 125 | − | ||
| EZ-Thro WrapNew1× Wool Cloth (70c), 1× Sulfuric Acid (4s 25c)Recipe item, skill 100Materials Margin + | 100 100 103 105 | + | ||
| Bronze Tube2× Bronze Bar (2s 75c), 1× Weak Flux (1s)From the trainer, at 105 (Classic level)Materials Margin + | 105 105 130 155 | + | ||
| Large Copper Bomb3× Copper Bar (61c), 4× Coarse Blasting Powder (1s 98c), 1× Silver Contact (30c)From the trainer, at 105 (Classic level)Materials Margin − | 105 105 130 155 | − | ||
| Mechanical SquirrelMechanical Squirrel Box1× Copper Modulator (2s 88c), 1× Handful of Copper Bolts (1s 73c), 1× Copper Bar (61c), 2× Malachite (15c)Recipe item, skill 75Materials Margin + | 75 105 120 135 | + | ||
| Silver Contact1× Silver Bar (10s)From the trainer, at 90 (Classic level)Materials Margin − | 90 110 125 140 | − | ||
| EZ-Thro Dynamite3× Coarse Blasting Powder (1s 98c), 1× Linen Cloth (18c), 1× EZ-Thro Wrap (35s)Recipe item, skill 100Materials Margin − | 100 115 123 130 | − | ||
| Practice Lock1× Bronze Bar (2s 75c), 2× Handful of Copper Bolts (1s 73c), 1× Weak Flux (1s)From the trainer, at 100 (Classic level)Materials Margin − | 100 115 123 130 | − | ||
| Target Dummy1× Copper Modulator (2s 88c), 2× Handful of Copper Bolts (1s 73c), 1× Bronze Bar (2s 75c), 1× Wool Cloth (70c)From the trainer, at 85 (Classic level)Materials Margin + | 85 115 130 145 | + | ||
| Small Bronze Bomb4× Coarse Blasting Powder (1s 98c), 2× Bronze Bar (2s 75c), 1× Silver Contact (30c), 1× Wool Cloth (70c)From the trainer, at 120 (Classic level)Materials Margin — | 120 120 145 170 | — | — | |
| Crafted Solid Shot1× Heavy Blasting Powder (16s 99c), 1× Bronze Bar (2s 75c)From the trainer, at 125 (Classic level)Materials Margin − | 125 125 135 145 | − | ||
| Flame Deflector1× Whirring Bronze Gizmo (2s), 1× Small Flame Sac (2s 50c)Recipe item, skill 125Materials Margin + | 125 125 150 175 | + | ||
| Heavy Blasting Powder1× Heavy Stone (4s 94c)From the trainer, at 125 (Classic level)Materials Margin + | 125 125 135 145 | + | ||
| Heavy Dynamite2× Heavy Blasting Powder (16s 99c), 1× Wool Cloth (70c)From the trainer, at 125 (Classic level)Materials Margin + | 125 125 135 145 | + | ||
| Small Blue Rocket1× Coarse Blasting Powder (1s 98c), 1× Medium Leather (1s 69c)Recipe item, skill 125Materials Margin — | 125 125 138 150 | — | — | |
| Small Green Rocket1× Coarse Blasting Powder (1s 98c), 1× Medium Leather (1s 69c)Recipe item, skill 125Materials Margin — | 125 125 138 150 | — | — | |
| Small Purple RocketNew1× Coarse Blasting Powder (1s 98c), 1× Medium Leather (1s 69c)Recipe item, skill 125Materials Margin — | 125 125 138 150 | — | — | |
| Small Red Rocket1× Coarse Blasting Powder (1s 98c), 1× Medium Leather (1s 69c)Recipe item, skill 125Materials Margin — | 125 125 138 150 | — | — | |
| Small White RocketNew1× Coarse Blasting Powder (1s 98c), 1× Medium Leather (1s 69c)Recipe item, skill 125Materials Margin — | 125 125 138 150 | — | — | |
| Small Yellow RocketNew1× Coarse Blasting Powder (1s 98c), 1× Medium Leather (1s 69c)Recipe item, skill 125Materials Margin — | 125 125 138 150 | — | — | |
| Whirring Bronze Gizmo2× Bronze Bar (2s 75c), 1× Wool Cloth (70c)From the trainer, at 125 (Classic level)Materials Margin − | 125 125 150 175 | − | ||
| Deadly Blunderbuss2× Copper Tube (1s 42c), 4× Handful of Copper Bolts (1s 73c), 1× Wooden Stock (2s), 2× Medium Leather (1s 69c)From the trainer, at 105 (Classic level)Materials Margin + | 105 130 143 155 | + | ||
| EZ-Thro Copper Bomb XLNew3× Copper Bar (61c), 4× Coarse Blasting Powder (1s 98c), 1× Silver Contact (30c), 1× EZ-Thro Wrap (35s)Recipe item, skill 130Materials Margin — | 130 130 155 180 | — | — | |
| Flying Tiger Goggles6× Light Leather (44c), 2× Tigerseye (1s 15c)From the trainer, at 100 (Classic level)Materials Margin − | 100 130 145 160 | − | ||
| SandpaperNew2× Bauxite (4s), 1× Bolt of Linen Cloth (6s 60c)Materials Margin + | ? skill to learn it unknown 130 143 155 | + | ||
| Small Seaforium Charge2× Coarse Blasting Powder (1s 98c), 1× Copper Modulator (2s 88c), 1× Light Leather (44c), 1× Refreshing Spring Water (5c)Recipe item, skill 100Materials Margin − | 100 130 145 160 | − | ||
| Shredder Autosalvage Unit1× Bronze Framework (9s 90c), 2× Whirring Bronze Gizmo (2s), 1× Heavy Leather (8s 50c)Recipe item, skill 135Materials Margin — | 135 135 140 145 | — | — | |
| Standard Scope1× Bronze Tube (14s 25c), 1× Moss Agate (4s 77c)From the trainer, at 110 (Classic level)Materials Margin + | 110 135 148 160 | + | ||
| Big Bronze Bomb2× Heavy Blasting Powder (16s 99c), 3× Bronze Bar (2s 75c), 1× Silver Contact (30c)From the trainer, at 140 (Classic level)Materials Margin — | 140 140 165 190 | — | — | |
| Repair BotNew2× Whirring Bronze Gizmo (2s), 1× Bronze Tube (14s 25c), 1× Heavy Leather (8s 50c)Recipe item, skill 140Materials Margin + | 140 140 143 145 | + | ||
| Bronze Framework2× Bronze Bar (2s 75c), 1× Medium Leather (1s 69c), 1× Wool Cloth (70c)From the trainer, at 145 (Classic level)Materials Margin + | 145 145 170 195 | + | ||
| Lovingly Crafted Boomstick2× Bronze Tube (14s 25c), 2× Handful of Copper Bolts (1s 73c), 1× Heavy Stock (20s), 3× Moss Agate (4s 77c)Recipe item, skill 120Materials Margin + | 120 145 158 170 | + | ||
| No Slip SAF-T PaddingNew1× Heavy Leather (8s 50c), 1× Magenta Dye (3g 46s 95c)Recipe item, skill 145Materials Margin — | 145 145 148 150 | — | — | |
| SAF-T Bronze BombNew4× Coarse Blasting Powder (1s 98c), 2× Bronze Bar (2s 75c), 1× Silver Contact (30c), 1× Wool Cloth (70c), 1× No Slip SAF-T PaddingRecipe item, skill 145Materials —Margin — | 145 145 170 195 | — | — | — |
| Shadow Goggles4× Medium Leather (1s 69c), 2× Shadowgem (3s 10c)Recipe item, skill 120Materials Margin — | 120 145 158 170 | — | — | |
| Aquadynamic Fish Attractor2× Bronze Bar (2s 75c), 1× Nightcrawlers (25c), 1× Coarse Blasting Powder (1s 98c)From the trainer, at 150 (Classic level)Materials Margin + | 150 150 160 170 | + | ||
| Blue Firework1× Heavy Blasting Powder (16s 99c), 1× Heavy Leather (8s 50c)Recipe item, skill 150Materials Margin + | 150 150 163 175 | + | ||
| Gnomish Universal Remote6× Bronze Bar (2s 75c), 1× Whirring Bronze Gizmo (2s), 2× Flask of Oil (25c), 1× Tigerseye (1s 15c), 1× Malachite (15c)Recipe item, skill 125Materials Margin + | 125 150 163 175 | + | ||
| Gold Power Core1× Gold Bar (12s 7c)From the trainer, at 150 (Classic level)Materials Margin + | 150 150 170 190 | + | ||
| Green Firework1× Heavy Blasting Powder (16s 99c), 1× Heavy Leather (8s 50c)Recipe item, skill 150Materials Margin + | 150 150 163 175 | + | ||
| Hoof-Shaped Foot PedalNew3× Iron Strut (30s), 2× Bronze Framework (9s 90c), 1× Gyrochronatom (17s), 1× Gold Power Core (6s 31c), 4× Heavy Leather (8s 50c)Recipe item, skill 140Materials Margin — | 140 150 155 160 | — | — | |
| Red Firework1× Heavy Blasting Powder (16s 99c), 1× Heavy Leather (8s 50c)Recipe item, skill 150Materials Margin + | 150 150 163 175 | + |
How to read this table
- Thresholds
- A recipe turns yellow at its yellow threshold, green at the green one and grey (no more points) at the grey one: yellow and grey come from the game tables, green is halfway, as in Classic. Before yellow it is orange (a point every craft) from the skill it is learned at, known only for recipe items and recipes given with the profession.
- Cost per point
- The material cost divided by the chance of a skill point, with the Classic rule: 100% while orange, then (grey − skill) / (grey − yellow). An estimate, to be confirmed on Forever.
- Materials
- The cheapest known price of each material: at a vendor (price seen in game) or at the auction house (market price), the same price as on the item's page. Without a known price for one material, the recipe has no cost. An isolated listing (far above what a vendor pays or the item's recent average) never counts.
- AH resale
- The market price of the crafted item, times the quantity, minus the 5% auction house cut.
- Margin
- The AH resale minus the material cost, for one craft: green, you earn; red, you lose. Without a resale price or a material price, no margin.
- Sales per day
- How many of the crafted item leave the auction house per day, an estimate that also counts expired auctions (so a maximum). Never shown for beta prices: on a test realm, stock that disappears is not sales.
- Recipe item
- The recipe is learned from an item (pattern, formula, plans...); the number is the skill it requires. The others are learned from a trainer, at a skill the game tables don't give.
Frequently asked questions
How many Engineering recipes are there in WoW Forever?
247 according to the game tables of the Forever beta (build 1.60.1.70532), 75 of them absent from Classic.
How do I know if an Engineering recipe still gives skill points?
It gives a point every craft while it is orange, less and less often while yellow then green, and never once grey. Enter your skill in the table: each recipe takes its colour and its cost per point.
