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Forever Mastery

Orc in WoW Forever: racials, classes and what's new

Orcs are a Horde race of WoW Forever. Their racials are Blood Fury and Shatter Curse, which you activate, and Savage and Hardiness, always on. They can play warrior, hunter, rogue, shaman, mage and warlock, and they start in Durotar.

Horde

At a glance

Faction
Horde
Classes
Warrior, Hunter, Rogue, Shaman, Mage, Warlock
New classes on Forever
Mage
Starting zone
Durotar
Racials
2 active, 2 passive
Data
beta build 1.60.1.70532, compared with Classic Era 1.15.9.70003

What are the Orc racials in WoW Forever?

Orcs have four racial traits in WoW Forever, two active and two passive: Blood Fury and Shatter Curse, which you activate, and Savage and Hardiness, always on. Compared with Classic Era: 1 new and 3 changed. The texts and numbers below come from the game files of the Forever beta (build 1.60.1.70532), the old ones from Classic Era 1.15.9.70003.

  • Blood Fury

    Changed

    Active, instant, 3 min cooldown

    Increases Attack Power and Spell Power by 10% for 15 sec.

    New values. New cooldown (Classic Era: 2 min)

    In Classic Era: Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec.

    In practice: A damage cooldown that now raises spell power as well as attack power, so it helps casters as well as melee.

  • Shatter Curse

    New

    Active, instant, 3 min cooldown

    Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

    In practice: Removes curses and banes and cuts magic damage for a few seconds: a defensive tool against casters.

  • Savage

    Changed

    Passive

    Increases your critical strike chance with all spells and abilities by 1%.

    New values

    In Classic Era: Skill with Axes and Two-Handed Axes increased by 5.

    In practice: A little critical strike chance for spells and abilities, always on and whatever the weapon.

  • Hardiness

    Changed

    Passive

    Duration of Stun effects on you reduced by 20%.

    New values

    In Classic Era: Chance to resist Stun effects increased by an additional 25%.

    In practice: Shorter stuns on you, always on: useful in PvP and against enemies that stun.

What changed for orcs since Classic?

Orcs lose Command, the 5% pet damage bonus of Classic, and gain Shatter Curse, which removes curses and banes and cuts magic damage taken by 5% for 8 seconds. Blood Fury now raises attack power and spell power by 10% with no healing penalty, on a 3-minute cooldown, Axe Specialization became Savage, 1% critical strike chance whatever the weapon, and Hardiness shortens stuns by 20%.

Removed since Classic Era

  • Command

    Damage dealt by Hunter and Warlock pets increased by 5%.

Which classes can orcs play in WoW Forever?

Orcs can play six of the nine classes in WoW Forever: warrior, hunter, rogue, shaman, mage and warlock. Mage is new for the race: Classic Era did not allow it. Each class links to its page and to its talent calculator, with the talent trees of the Forever beta.

Where do orcs start in WoW Forever?

Orcs start in Durotar, as in Classic: Blizzard keeps the original starting zones and adds new characters, quests, profession hooks and recipes to them. The Group Finder of the beta lists it for levels 1 to 14. They share it with trolls. Our leveling tool then shows which zones and dungeons fit each level.

Questions

What are the Orc racials in WoW Forever?

Four: Blood Fury and Shatter Curse, which are active, and Savage and Hardiness, which are passive. Shatter Curse is new for orcs compared with Classic.

Which classes can orcs play in WoW Forever?

Six classes: warrior, hunter, rogue, shaman, mage and warlock. Mage is new for the race: Classic Era did not allow it.

Where do orcs start in WoW Forever?

In Durotar, their Classic starting zone, listed for levels 1 to 14 in the Group Finder of the beta.

Which Orc racials were removed in WoW Forever?

Command, compared with Classic Era 1.15.9.

Sources