Druid talents in WoW Forever
Plan your 51 Druid points in WoW Forever across Balance, Feral Combat and Restoration. Each talent is compared with Classic Era: 14 new, 32 changed, 9 removed. Click or tap a talent to add a point; the link keeps your build.
0 of 51 points
51 left, Level 10 needed
Balance (0)
Feral Combat (0)
Restoration (0)
Talent icons © Blizzard Entertainment, the game's own, shown from Blizzard's image server.
What changes for Druid talents in WoW Forever?
Compared with Classic Era, the WoW Forever Druid has 14 new talents, 32 with new values, effects, ranks or places, and loses 9. New ones include Genesis, Nature's Majesty, Nature's Splendor and Eclipse. The new 16-point row holds Insect Swarm, Shifting Power, Primal Bite and Swiftmend.
Every Druid talent in WoW Forever
The Druid has 52 talents: 16 in Balance, 20 in Feral Combat and 16 in Restoration. Each row needs 5 more points spent in the rows above: 5 for the second row, 15 for the 16-point row, 30 for the last. Values are those of the rank the talent teaches, from the beta files.
Balance
| Talent | Row | Ranks | At max rank | Since Classic |
|---|---|---|---|---|
| Row 1 (0 pts) | Ranks 5 | Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%. | Changed in ForeverNew valuesClassic Era, rank 5: Reduces the cast time of your Wrath spell by 0.5 sec. | |
| Row 1 (0 pts) | Ranks 5 | Increases the periodic damage and healing done by your spells and abilities by 5%. | New in Forever | |
| Row 2 (5 pts) | Ranks 3 | Reduces the Mana cost of your damaging spells by 25%. | Changed in ForeverWas in row 5. New valuesClassic Era, rank 3: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%. | |
| Row 2 (5 pts) | Ranks 2 | Increases the damage and critical strike chance of your Moonfire spell by 10%. | Changed in ForeverRanks: 5 in Classic Era, 2 in ForeverClassic Era, rank 5: Increases the damage and critical strike chance of your Moonfire spell by 10%. | |
| Row 2 (5 pts) | Ranks 2 | Increases your critical strike chance with spells and melee attacks by 4%. | New in Forever | |
| Row 2 (5 pts) | Ranks 2 | Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%. | Changed in ForeverWas in row 3. New valuesClassic Era, rank 2: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%. | |
| Row 3 (10 pts) | Ranks 3 | Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect. | Changed in ForeverWas in row 2. New valuesClassic Era, rank 3: Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots. | |
| Row 3 (10 pts) | Ranks 1 | Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec. | New in Forever | |
| Row 4 (15 pts) | Ranks 1 | The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec. | Changed in ForeverWas in the Restoration tree, row 3. New valuesClassic Era, rank 1: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec. | |
| Row 4 (15 pts) | Ranks 5 | Increases the critical strike damage bonus of your Arcane and Nature spells by 100%. | Changed in ForeverNew effect, same numbers (compare with the Classic Era text)Classic Era, rank 5: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%. | |
| Row 4 (15 pts) | Ranks 5 | Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec. | New text, same numbersNew text, same numbers and effectClassic Era, rank 5: Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 sec. | |
| Row 5 (20 pts) | Ranks 2 | Increases the maximum number of targets you may have affected by Entangling Roots by 2. | Changed in ForeverRanks: 4 in Classic Era, 2 in Forever. Was in row 1. New valuesClassic Era, rank 4: Increases the chance for your Nature's Grasp to entangle an enemy by 65%. | |
| Row 5 (20 pts) | Ranks 1 | All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec. | Changed in ForeverNew valuesClassic Era, rank 1: All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec. | |
| Row 5 (20 pts) | Ranks 3 | Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec. | New in Forever | |
| Row 6 (25 pts) | Ranks 5 | Increases the damage done by your Arcane and Nature spells by 10%. | Changed in ForeverNew effect, same numbers (compare with the Classic Era text)Classic Era, rank 5: Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%. | |
| Row 7 (30 pts) | Ranks 1 | Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. | Changed in ForeverNew valuesClassic Era, rank 1: Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
Feral Combat
| Talent | Row | Ranks | At max rank | Since Classic |
|---|---|---|---|---|
| Row 1 (0 pts) | Ranks 5 | Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy. | Changed in ForeverNew effect, same numbers (compare with the Classic Era text)Classic Era, rank 5: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy. | |
| Row 1 (0 pts) | Ranks 5 | Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%. | Changed in ForeverWas in row 6. New valuesClassic Era, rank 5: Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%. | |
| Row 2 (5 pts) | Ranks 2 | Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%. | Changed in ForeverWas in row 3. New text, same numbers and effectClassic Era, rank 2: Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%. | |
| Row 2 (5 pts) | Ranks 3 | Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. New valuesClassic Era, rank 5: Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling. | |
| Row 2 (5 pts) | Ranks 2 | Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec. | Changed in ForeverNew valuesClassic Era, rank 2: Increases the stun duration of your Bash and Pounce abilities by 1 sec. | |
| Row 2 (5 pts) | Ranks 3 | While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. New valuesClassic Era, rank 5: Increases your Armor contribution from items by 10%. | |
| Row 3 (10 pts) | Ranks 3 | Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3. | Changed in ForeverRanks: 2 in Classic Era, 3 in Forever. Was in row 4. New valuesClassic Era, rank 2: Reduces the Energy cost of your Shred ability by 12. | |
| Row 3 (10 pts) | Ranks 2 | Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%. | Changed in ForeverWas in row 5. New valuesClassic Era, rank 2: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%. | |
| Row 3 (10 pts) | Ranks 1 | |CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy. | Changed in ForeverNew valuesClassic Era, rank 1: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec. | |
| Row 3 (10 pts) | Ranks 2 | Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%. | Changed in ForeverRanks: 3 in Classic Era, 2 in Forever. New text, same numbers and effectClassic Era, rank 3: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%. | |
| Row 4 (15 pts) | Ranks 1 | Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting. | New in Forever | |
| Row 4 (15 pts) | Ranks 1 | Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat. | New in Forever | |
| Row 4 (15 pts) | Ranks 3 | Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level. | New text, same numbersNew text, same numbers and effectClassic Era, rank 3: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level. | |
| Row 4 (15 pts) | Ranks 2 | Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point. | Changed in ForeverNew valuesClassic Era, rank 2: Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form. | |
| Row 5 (20 pts) | Ranks 2 | Reduces the cooldown of your Shifting Power spell by 8 sec. | New in Forever | |
| Row 5 (20 pts) | Ranks 1 | While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%. | Changed in ForeverWas in row 7. New text, same numbers and effectClassic Era, rank 1: While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%. | |
| Row 5 (20 pts) | Ranks 2 | Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect. | New in Forever | |
| Row 6 (25 pts) | Ranks 5 | Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge. | New in Forever | |
| Row 6 (25 pts) | Ranks 5 | Increases damage done by your melee abilities on Bleeding targets by 10%. | New in Forever | |
| Row 7 (30 pts) | Ranks 1 | |CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec. | New in Forever |
Restoration
| Talent | Row | Ranks | At max rank | Since Classic |
|---|---|---|---|---|
| Row 1 (0 pts) | Ranks 5 | Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells. | Changed in ForeverWas in row 2. New text, same numbers and effectClassic Era, rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells. | |
| Row 1 (0 pts) | Ranks 5 | Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy. | Changed in ForeverNew valuesClassic Era, rank 5: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form. | |
| Row 2 (5 pts) | Ranks 5 | Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%. | Changed in ForeverNew valuesClassic Era, rank 5: Reduces the cast time of your Healing Touch spell by 0.5 sec. | |
| Row 2 (5 pts) | Ranks 3 | Reduces the threat generated by your Nature and Arcane spells by 30%. | Changed in ForeverRanks: 5 in Classic Era, 3 in Forever. Was in row 3. New valuesClassic Era, rank 5: Reduces the threat generated by your Healing spells by 20%. | |
| Row 2 (5 pts) | Ranks 3 | Reduces the mana cost of all shapeshifting by 30%. | Changed in ForeverWas in the Balance tree, row 2Classic Era, rank 3: Reduces the mana cost of all shapeshifting by 30%. | |
| Row 3 (10 pts) | Ranks 3 | Allows 50% of your Mana regeneration to continue while casting. | Changed in ForeverNew valuesClassic Era, rank 3: Allows 15% of your Mana regeneration to continue while casting. | |
| Row 3 (10 pts) | Ranks 5 | Increases the effect of all your healing spells by 10%. | Changed in ForeverWas in row 5. New text, same numbers and effectClassic Era, rank 5: Increases the effect of all healing spells by 10%. | |
| Row 3 (10 pts) | Ranks 1 | Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. | New in Forever | |
| Row 4 (15 pts) | Ranks 5 | Reduces the mana cost of your Healing Touch and Tranquility spells by 10%. | As in Classic Era | |
| Row 4 (15 pts) | Ranks 3 | Increases the effect of your Rejuvenation spell by 15%. | As in Classic Era | |
| Row 4 (15 pts) | Ranks 1 | Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. | Changed in ForeverWas in row 7. New valuesClassic Era, rank 1: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth. | |
| Row 5 (20 pts) | Ranks 1 | When activated, your next Nature spell becomes an instant cast spell. | As in Classic Era | |
| Row 5 (20 pts) | Ranks 3 | Increases your Spirit by 15%. | New in Forever | |
| Row 5 (20 pts) | Ranks 2 | Reduces threat caused by Tranquility by 100% and its cooldown by 60%. | Changed in ForeverNew valuesClassic Era, rank 2: Reduces threat caused by Tranquility by 100%. | |
| Row 6 (25 pts) | Ranks 5 | Increases the critical effect chance of your Regrowth spell by 50%. | As in Classic Era | |
| Row 7 (30 pts) | Ranks 1 | Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. | New in Forever |
Which Druid talents were removed?
9 Classic Era Druid talents are not in the WoW Forever tree of the beta: Nature's Grasp, Improved Thorns, Omen of Clarity, Natural Weapons, Feral Aggression, Blood Frenzy and 3 more. The list shows them as Classic Era had them, at their last rank.
Nature's Grasp
Balance, row 1 of 7
Classic Era, rank 1: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
Improved Thorns
Balance, row 3 of 7
Classic Era, rank 3: Increases damage caused by your Thorns spell by 75%.
Omen of Clarity
Balance, row 3 of 7
Classic Era, rank 1: Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
Natural Weapons
Balance, row 2 of 7
Classic Era, rank 5: Increases the damage you deal with physical attacks in all forms by 10%.
Feral Aggression
Feral Combat, row 1 of 7
Classic Era, rank 5: Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.
Blood Frenzy
Feral Combat, row 4 of 7
Classic Era, rank 2: Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.
Improved Mark of the Wild
Restoration, row 1 of 7
Classic Era, rank 5: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.
Improved Enrage
Restoration, row 2 of 7
Classic Era, rank 2: The Enrage ability now instantly generates 10 Rage.
Faerie Fire (Feral)
Feral Combat, row 5 of 7
Classic Era, rank 1: Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Questions about Druid talents
How many talents does the Druid have in WoW Forever?
52 in three trees: 16 in Balance, 20 in Feral Combat and 16 in Restoration, from the beta game files (build 1.60.1.70532).
What are the new Druid talents in WoW Forever?
14 talents are new compared with Classic Era: Genesis, Nature's Majesty, Nature's Splendor, Eclipse, Shifting Power, Primal Bite, Improved Shifting Power, Natural Instinct, Natural Reaction, Rend and Tear, Berserk, Gift of the Earthmother, Living Spirit and Wild Growth.
Which Druid talents were removed in WoW Forever?
9 Classic Era talents are not in the tree of the beta: Nature's Grasp, Improved Thorns, Omen of Clarity, Natural Weapons, Feral Aggression, Blood Frenzy, Improved Mark of the Wild, Improved Enrage and Faerie Fire (Feral).
What is the Druid's 16-point talent in WoW Forever?
The one-point talents of the fourth row, which ask for 15 points in the rows above: Insect Swarm (Balance), Shifting Power and Primal Bite (Feral Combat) and Swiftmend (Restoration).
Can the Druid use dual spec in WoW Forever?
Yes. Dual Specialization opens at level 40 for every class, according to Blizzard, and you change talents at a class trainer in a capital city.
